Fixed StormLib Forward Slash BackSlash issues
This commit is contained in:
@@ -897,8 +897,8 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
|
||||
Drum* drum;
|
||||
SoundFontSound* sfx;
|
||||
s32 i;
|
||||
SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontMap[fontId]);
|
||||
|
||||
SoundFont* sf = NULL;
|
||||
|
||||
s32 numDrums = 0;
|
||||
s32 numInstruments = 0;
|
||||
s32 numSfx = 0;
|
||||
@@ -908,6 +908,7 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
|
||||
numInstruments = gAudioContext.soundFonts[fontId].numInstruments;
|
||||
numSfx = gAudioContext.soundFonts[fontId].numSfx;
|
||||
} else {
|
||||
sf = ResourceMgr_LoadAudioSoundFont(fontMap[fontId]);
|
||||
numDrums = sf->numDrums;
|
||||
numInstruments = sf->numInstruments;
|
||||
numSfx = sf->numSfx;
|
||||
@@ -1436,7 +1437,10 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
|
||||
if (gUseLegacySD)
|
||||
numFonts = gAudioContext.soundFontTable->numEntries;
|
||||
|
||||
if (gUseLegacySD) {
|
||||
if (gUseLegacySD)
|
||||
{
|
||||
gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
|
||||
|
||||
for (i = 0; i < numFonts; i++) {
|
||||
AudioLoad_InitSoundFontMeta(i);
|
||||
}
|
||||
@@ -1474,11 +1478,10 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
|
||||
numFonts = fntListSize;
|
||||
|
||||
free(fntList);
|
||||
gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
|
||||
|
||||
int bp = 0;
|
||||
}
|
||||
|
||||
gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
|
||||
|
||||
if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) {
|
||||
// cast away const from D_8014A6C4
|
||||
|
||||
Reference in New Issue
Block a user