Remove debug elements and visual SoA (#3086)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor.h"
|
||||
|
||||
typedef struct {
|
||||
u8 x;
|
||||
@@ -219,8 +220,9 @@ void func_80063D7C(GraphicsContext* gfxCtx) {
|
||||
GfxPrint printer;
|
||||
Gfx* tempRet;
|
||||
|
||||
if (!CVarGetInteger("gDebugEnabled", 0))
|
||||
if (!CVarGetInteger("gDebugEnabled", 0) || GameInteractor_NoUIActive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user