Fixup remaining n64ddflag after IS_RANDO merge (#3240)

This commit is contained in:
Adam Bird
2023-09-29 16:28:16 -04:00
committed by GitHub
parent d63c9d1774
commit af19645a88
9 changed files with 18 additions and 17 deletions

View File

@@ -2319,7 +2319,8 @@ void Play_PerformSave(PlayState* play) {
Save_SaveFile();
}
uint8_t triforceHuntCompleted =
gSaveContext.n64ddFlag && gSaveContext.triforcePiecesCollected == Randomizer_GetSettingValue(RSK_TRIFORCE_HUNT_PIECES_REQUIRED) &&
IS_RANDO &&
gSaveContext.triforcePiecesCollected == Randomizer_GetSettingValue(RSK_TRIFORCE_HUNT_PIECES_REQUIRED) &&
Randomizer_GetSettingValue(RSK_TRIFORCE_HUNT);
if (CVarGetInteger("gAutosave", AUTOSAVE_OFF) != AUTOSAVE_OFF || triforceHuntCompleted) {
Overlay_DisplayText(3.0f, "Game Saved");