Add an error for implicit functions (#3017)

* Add the flag and fix errors

* switch assert and skin matrix

* new LUS

* Use normal assert

* hopefully fix WiiU

Signed-off-by: Louis <louist103@pop-os.localdomain>

---------

Signed-off-by: Louis <louist103@pop-os.localdomain>
Co-authored-by: Louis <louist103@pop-os.localdomain>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
This commit is contained in:
louist103
2023-06-27 19:53:35 -04:00
committed by GitHub
parent 7c5efb2785
commit acfc04d0ac
84 changed files with 354 additions and 217 deletions

View File

@@ -1,5 +1,6 @@
#include "global.h"
#include <string.h>
#include <assert.h>
// (Note: 80 = SCREEN_HEIGHT/3, see VisMono_DrawTexture)
// This may not have been kept up-to-date with the code, 1+1+1+80*(7+2+2+3)+1+1 makes more sense
@@ -101,7 +102,7 @@ void VisMono_Draw(VisMono* this, Gfx** gfxp) {
LOG_ADDRESS("mono_dl + (1+3+1+1+80*(7+2+2+3)+1)", monoDL + DLSIZE);
LOG_ADDRESS("(1+3+1+1+80*(7+2+2+3)+1)", DLSIZE);
}
ASSERT(glistpEnd <= monoDL + DLSIZE);
assert(glistpEnd <= monoDL + DLSIZE);
}
gDPPipeSync(gfx++);
@@ -131,6 +132,6 @@ void VisMono_DrawOld(VisMono* this) {
if (!this->monoDl) {
this->monoDl = SYSTEM_ARENA_MALLOC_DEBUG(DLSIZE * sizeof(Gfx));
glistpEnd = VisMono_DrawTexture(this, this->monoDl);
ASSERT(glistpEnd <= this->monoDl + DLSIZE);
assert(glistpEnd <= this->monoDl + DLSIZE);
}
}