Add an error for implicit functions (#3017)

* Add the flag and fix errors

* switch assert and skin matrix

* new LUS

* Use normal assert

* hopefully fix WiiU

Signed-off-by: Louis <louist103@pop-os.localdomain>

---------

Signed-off-by: Louis <louist103@pop-os.localdomain>
Co-authored-by: Louis <louist103@pop-os.localdomain>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
This commit is contained in:
louist103
2023-06-27 19:53:35 -04:00
committed by GitHub
parent 7c5efb2785
commit acfc04d0ac
84 changed files with 354 additions and 217 deletions

View File

@@ -8,6 +8,8 @@
#include "soh/Enhancements/game-interactor/GameInteractor.h"
#include <stdlib.h>
typedef struct {
/* 0x00 */ u8 flag;
/* 0x02 */ u16 textId;
@@ -1712,6 +1714,7 @@ s32 func_80091880(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s
}
#include <overlays/actors/ovl_Demo_Effect/z_demo_effect.h>
void DemoEffect_DrawTriforceSpot(Actor* thisx, PlayState* play);
void Pause_DrawTriforceSpot(PlayState* play, s32 showLightColumn) {
static DemoEffect triforce;