Add an error for implicit functions (#3017)
* Add the flag and fix errors * switch assert and skin matrix * new LUS * Use normal assert * hopefully fix WiiU Signed-off-by: Louis <louist103@pop-os.localdomain> --------- Signed-off-by: Louis <louist103@pop-os.localdomain> Co-authored-by: Louis <louist103@pop-os.localdomain> Co-authored-by: Christopher Leggett <chris@leggett.dev>
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@@ -8,6 +8,8 @@
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#include "soh/Enhancements/game-interactor/GameInteractor.h"
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#include <stdlib.h>
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typedef struct {
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/* 0x00 */ u8 flag;
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/* 0x02 */ u16 textId;
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@@ -1712,6 +1714,7 @@ s32 func_80091880(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s
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}
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#include <overlays/actors/ovl_Demo_Effect/z_demo_effect.h>
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void DemoEffect_DrawTriforceSpot(Actor* thisx, PlayState* play);
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void Pause_DrawTriforceSpot(PlayState* play, s32 showLightColumn) {
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static DemoEffect triforce;
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