better soft reset (#4984)
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@@ -205,11 +205,6 @@ void Play_Destroy(GameState* thisx) {
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GameInteractor_ExecuteOnPlayDestroy();
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// Only initialize the frame counter when exiting the title screen
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if (gSaveContext.fileNum == 0xFF) {
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play->gameplayFrames = 0;
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}
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play->state.gfxCtx->callback = NULL;
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play->state.gfxCtx->callbackParam = 0;
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