Actor Viewer debug tool (#414)
* Added actor view * Update buttons; cleanup * Refactored; added windowing from save editor; added options to pull actors from targeting/holding/interaction * Add description for all actors * Update actor list when changing scene * Remove whitespace * Type conversion; added checks against global context being null; removed kill button (for now) Co-authored-by: ajanhallinta <4janhallinta@gmail.com>
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@@ -173,6 +173,7 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="soh\Enhancements\debugger\actorViewer.cpp" />
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<ClCompile Include="soh\frame_interpolation.cpp" />
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<ClCompile Include="soh\Enhancements\bootcommands.c" />
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<ClCompile Include="soh\Enhancements\debugconsole.cpp" />
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@@ -879,6 +880,7 @@
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<ClCompile Include="src\overlays\misc\ovl_map_mark_data\z_map_mark_data.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="soh\Enhancements\debugger\actorViewer.h" />
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<ClInclude Include="soh\frame_interpolation.h" />
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<ClInclude Include="include\alloca.h" />
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<ClInclude Include="include\bgm.h" />
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