Fix shadow & spirit rewards, remove remaning usage of duplicate dungeon done flags

This commit is contained in:
Garrett Cox
2024-04-21 18:53:15 -05:00
parent 5813b37415
commit a554c1550d
10 changed files with 48 additions and 49 deletions

View File

@@ -395,7 +395,7 @@ void Map_InitData(PlayState* play, s16 room) {
} else if (play->sceneNum == SCENE_LAKE_HYLIA) {
if ((LINK_AGE_IN_YEARS == YEARS_ADULT) &&
((!IS_RANDO && !CHECK_QUEST_ITEM(QUEST_MEDALLION_WATER)) ||
(IS_RANDO && !Flags_GetRandomizerInf(RAND_INF_DUNGEONS_DONE_WATER_TEMPLE)))) {
(IS_RANDO && !Flags_GetEventChkInf(EVENTCHKINF_USED_WATER_TEMPLE_BLUE_WARP)))) {
extendedMapIndex = 0x15;
}
} else if (play->sceneNum == SCENE_GERUDO_VALLEY) {