handle keyrings on sohStats (#1911)
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@@ -2461,6 +2461,7 @@ u16 Randomizer_Item_Give(GlobalContext* globalCtx, GetItemEntry giEntry) {
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return RG_NONE;
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}
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} else if ((item >= RG_FOREST_TEMPLE_KEY_RING) && (item <= RG_GANONS_CASTLE_KEY_RING)) {
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gSaveContext.sohStats.dungeonKeys[mapIndex] = numOfKeysOnKeyring;
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gSaveContext.inventory.dungeonKeys[mapIndex] = numOfKeysOnKeyring;
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return RG_NONE;
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} else {
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