Fix Ganon's Castle title cards (#606)
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@@ -843,9 +843,12 @@ void TitleCard_InitPlaceName(GlobalContext* globalCtx, TitleCardContext* titleCt
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case SCENE_GERUDOWAY:
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texture = gThievesHideoutTitleCardENGTex;
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break;
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case SCENE_GANONTIKA:
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case SCENE_GANON_TOU:
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texture = gGanonsCastleTitleCardENGTex;
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break;
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case SCENE_GANONTIKA:
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texture = gInsideGanonsCastleTitleCardENGTex;
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break;
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case SCENE_TAKARAYA:
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texture = gTreasureBoxShopTitleCardENGTex;
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break;
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