Use PlayState instead of GlobalContext (#1927)

* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases
This commit is contained in:
Garrett Cox
2022-11-06 02:24:34 -06:00
committed by GitHub
parent 710a768d76
commit 99260acaf1
926 changed files with 41210 additions and 41210 deletions

View File

@@ -32,7 +32,7 @@ void Sram_InitDebugSave(void) {
// RANDOTODO replace most of these GiveLink functions with calls to
// Item_Give in z_parameter, we'll need to update Item_Give to ensure
// nothing breaks when calling it without a valid globalCtx first
// nothing breaks when calling it without a valid play first
void GiveLinkRupees(int numOfRupees) {
int maxRupeeCount;
if (CUR_UPG_VALUE(UPG_WALLET) == 0) {