Use PlayState instead of GlobalContext (#1927)

* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases
This commit is contained in:
Garrett Cox
2022-11-06 02:24:34 -06:00
committed by GitHub
parent 710a768d76
commit 99260acaf1
926 changed files with 41210 additions and 41210 deletions

View File

@@ -2147,8 +2147,8 @@ s32 Math3D_YZInSphere(Sphere16* sphere, f32 y, f32 z) {
return false;
}
void Math3D_DrawSphere(GlobalContext* globalCtx, Sphere16* sph) {
void Math3D_DrawSphere(PlayState* play, Sphere16* sph) {
}
void Math3D_DrawCylinder(GlobalContext* globalCtx, Cylinder16* cyl) {
void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) {
}