Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext - GlobalContext -> PlayState - globalCtx -> play - GlobalCtx -> PlayState - globalContext -> playState * Find and replace Gameplay_ with Play_ * Correct some misnamed argument cases
This commit is contained in:
@@ -1,7 +1,7 @@
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#include "ultra64.h"
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#include "global.h"
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static GlobalContext* sGlobalCtx;
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static PlayState* sPlayState;
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// TODO: cleanup these arrays and UB access
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char* D_8012CEE0[] = { GFXP_KATAKANA "キ-フレ-ム" GFXP_HIRAGANA "ガ" };
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@@ -349,7 +349,7 @@ s32 func_800B4370(DbCamera* dbCamera, s16 idx, Camera* cam) {
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void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
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s32 i;
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CRIGHT)) {
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sDbCamAnim.keyframe = 0;
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sDbCamAnim.unk_0A = 1;
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sDbCamAnim.curFrame = 0.0f;
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@@ -523,7 +523,7 @@ void DbCamera_Init(DbCamera* dbCamera, Camera* cameraPtr) {
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dbCamera->sub.unk_104A.x = dbCamera->sub.unk_104A.z;
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dbCamera->fov = 0.0f;
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dbCamera->rollDegrees = 0.0f;
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sGlobalCtx = cameraPtr->globalCtx;
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sPlayState = cameraPtr->play;
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dbCamera->sub.mode = 0;
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dbCamera->sub.nFrames = -1;
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dbCamera->sub.nPoints = 1;
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@@ -598,7 +598,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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sp80 = &dbCamera->eye;
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sp7C = &dbCamera->at;
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_Z)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_Z)) {
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dbCamera->unk_00++;
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dbCamera->unk_00 %= 3;
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dbCamera->unk_38 = 1;
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@@ -688,7 +688,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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}
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dbCamera->unk_3C = D_80161140;
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B | BTN_L)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_B | BTN_L)) {
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sp104.r += temp_f2;
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if (sp104.r > 30000.0f) {
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@@ -702,7 +702,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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}
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dbCamera->unk_40 = 7;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_B)) {
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spFC = sp104;
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spFC.r = temp_f2;
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if (!D_80161144) {
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@@ -719,7 +719,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 0xB;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A | BTN_L)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_A | BTN_L)) {
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sp104.r -= temp_f2;
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if (sp104.r < 10.0f) {
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sp104.r = 10.0f;
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@@ -730,7 +730,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 8;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_A)) {
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spFC = sp104;
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spFC.r = -temp_f2;
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if (!D_80161144) {
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@@ -752,7 +752,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_40 = -1;
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}
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DDOWN | BTN_L)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DDOWN | BTN_L)) {
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spFC = sp104;
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spFC.r = temp_f2;
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spFC.pitch = 0;
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@@ -770,7 +770,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 1;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DUP | BTN_L)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DUP | BTN_L)) {
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spFC = sp104;
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spFC.r = -temp_f2;
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spFC.pitch = 0;
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@@ -787,7 +787,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 2;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DUP)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DUP)) {
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spFC = sp104;
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spFC.r = temp_f2;
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spFC.pitch = 0x3FFF;
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@@ -803,7 +803,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 3;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DDOWN)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DDOWN)) {
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spFC = sp104;
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spFC.r = temp_f2;
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spFC.pitch = -0x3FFF;
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@@ -819,8 +819,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 4;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, (BTN_DRIGHT | BTN_L)) ||
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CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, (BTN_DRIGHT | BTN_L)) ||
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CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DRIGHT)) {
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spFC = sp104;
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spFC.r = temp_f2;
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spFC.pitch = 0;
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@@ -837,8 +837,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 5;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, (BTN_DLEFT | BTN_L)) ||
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CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, (BTN_DLEFT | BTN_L)) ||
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CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DLEFT)) {
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spFC = sp104;
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spFC.r = temp_f2;
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spFC.pitch = 0;
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@@ -855,7 +855,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 6;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B | BTN_L)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_B | BTN_L)) {
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sp104.r = sp104.r + temp_f2;
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if (sp104.r > 30000.0f) {
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sp104.r = 30000.0f;
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@@ -866,7 +866,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 7;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_B)) {
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spFC = sp104;
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spFC.r = temp_f2;
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if (!D_80161144) {
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@@ -883,7 +883,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 0xB;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A | BTN_L)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_A | BTN_L)) {
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sp104.r -= temp_f2;
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if (sp104.r < 10.0f) {
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@@ -895,7 +895,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_44 = 0;
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}
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dbCamera->unk_40 = 8;
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_A)) {
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spFC = sp104;
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spFC.r = -temp_f2;
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if (!D_80161144) {
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@@ -917,7 +917,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_40 = -1;
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}
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_R)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_R)) {
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if (dbCamera->unk_00 == 0) {
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dbCamera->sub.unk_104A = cam->inputDir;
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*sp7C = cam->at;
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@@ -931,12 +931,12 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
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} else {
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R) &&
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CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R) &&
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CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
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Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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dbCamera->sub.nPoints = dbCamera->sub.unkIdx + 1;
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func_800B4088(dbCamera, cam);
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R)) {
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if (dbCamera->sub.unkIdx == 0x80) {
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Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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} else {
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@@ -952,8 +952,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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}
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}
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} else {
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temp_f0_5 = sGlobalCtx->state.input[2].rel.stick_y;
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temp_f2_2 = sGlobalCtx->state.input[2].rel.stick_x;
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temp_f0_5 = sPlayState->state.input[2].rel.stick_y;
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temp_f2_2 = sPlayState->state.input[2].rel.stick_x;
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pitch = DEGF_TO_BINANG((SQ(temp_f0_5) / 600.0f) * 0.8f);
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yaw = DEGF_TO_BINANG((SQ(temp_f2_2) / 600.0f) * 0.8f);
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if (!D_80161144) {
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@@ -973,7 +973,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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OLib_Vec3fDiffToVecSphGeo(&spF4, sp80, sp7C);
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DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, spF4.pitch, spF4.yaw, DEGF_TO_BINANG(dbCamera->rollDegrees));
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if (dbCamera->unk_00 == 1) {
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_CRIGHT)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_CRIGHT)) {
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cam->inputDir = dbCamera->sub.unk_104A;
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new_var2 = OLib_Vec3fDist(&cam->at, &cam->eye);
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cam->at = *sp7C;
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@@ -987,12 +987,12 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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if (dbCamera->unk_00 == 1) {
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OREG(0) = 8;
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func_8006376C(0xC, 5, 0, D_8012CEF4);
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_CRIGHT) &&
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!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_CRIGHT) &&
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!CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
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func_800B44E0(dbCamera, cam);
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} else {
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT) &&
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CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CRIGHT) &&
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CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
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Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** start here *** */\n@@@\n");
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DbCamera_PrintPoints("Lookat", dbCamera->sub.nPoints, dbCamera->sub.lookAt);
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@@ -1001,13 +1001,13 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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osSyncPrintf("@@@static short nFrames = %d;\n@@@\n", dbCamera->sub.nFrames);
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osSyncPrintf("@@@static short Mode = %d;\n@@@\n", dbCamera->sub.mode);
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osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** finish! *** */\n@@@\n");
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} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
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} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
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Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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dbCamera->sub.unk_08 = (dbCamera->sub.unk_08 + 1) % 3;
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}
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP) &&
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CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP) &&
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CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
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Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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if (dbCamera->sub.unkIdx > 0) {
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dbCamera->sub.unkIdx--;
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@@ -1015,7 +1015,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->sub.unkIdx = dbCamera->sub.nPoints - 1;
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}
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} else {
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP)) {
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Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
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&D_801333E8);
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if (dbCamera->sub.unkIdx > 0) {
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@@ -1036,8 +1036,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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}
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}
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}
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
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CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) &&
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CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) {
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Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
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dbCamera->sub.unkIdx++;
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@@ -1045,7 +1045,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->sub.unkIdx = 0;
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}
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} else {
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) {
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Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
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&D_801333E8);
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if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
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@@ -1115,7 +1115,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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break;
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case 1:
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dbCamera->unk_3C = true;
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) {
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Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
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&D_801333E8);
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if (dbCamera->sub.unk_0A == 0) {
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@@ -1124,7 +1124,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->sub.unk_0A--;
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}
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}
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
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Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
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&D_801333E8);
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if (dbCamera->sub.unk_0A == 5) {
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@@ -1133,12 +1133,12 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->sub.unk_0A++;
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}
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}
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if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
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if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
case 1:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame -= 5;
|
||||
} else {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame--;
|
||||
@@ -1170,7 +1170,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
dbCamera->sub.unk_0C = false;
|
||||
break;
|
||||
case 2:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll -= 5;
|
||||
dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
|
||||
} else {
|
||||
@@ -1182,7 +1182,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DLEFT)) {
|
||||
if ((D_8012D10C++ % 5) == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
@@ -1190,7 +1190,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
case 0:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle -= 1.0f;
|
||||
dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
|
||||
} else {
|
||||
@@ -1199,7 +1199,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.nFrames -= 10;
|
||||
} else {
|
||||
dbCamera->sub.nFrames--;
|
||||
@@ -1221,13 +1221,13 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
case 1:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame += 5;
|
||||
} else {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame++;
|
||||
@@ -1258,7 +1258,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
dbCamera->sub.unk_0C = true;
|
||||
break;
|
||||
case 2:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll += 5;
|
||||
dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
|
||||
} else {
|
||||
@@ -1269,7 +1269,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DRIGHT)) {
|
||||
if ((D_8012D10C++ % 5) == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
@@ -1277,7 +1277,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
case 0:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle += 1.0f;
|
||||
dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
|
||||
} else {
|
||||
@@ -1286,7 +1286,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
dbCamera->sub.nFrames += 10;
|
||||
} else {
|
||||
dbCamera->sub.nFrames++;
|
||||
@@ -1388,11 +1388,11 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
|
||||
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f,
|
||||
0xFF, 0xFF, 0x7F, 0x40, 0, cam->globalCtx->view.gfxCtx);
|
||||
0xFF, 0xFF, 0x7F, 0x40, 0, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 2.0f, 0.02f, 0.02f,
|
||||
0x7F, 0xFF, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
|
||||
0x7F, 0xFF, 0xFF, 0x40, 0, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 0.02f, 2.0f,
|
||||
0xFF, 0x7F, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
|
||||
0xFF, 0x7F, 0xFF, 0x40, 0, cam->play->view.gfxCtx);
|
||||
if (dbCamera->sub.unk_08 == 2) {
|
||||
for (i = 0; i < (dbCamera->sub.nPoints - 1); i++) {
|
||||
if (dbCamera->sub.mode != 1) {
|
||||
@@ -1406,14 +1406,14 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
spAA = dbCamera->sub.lookAt[i].cameraRoll * 0xB6;
|
||||
if (i == dbCamera->sub.unkIdx) {
|
||||
DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
|
||||
0x7F, 0xFF, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
|
||||
0x7F, 0xFF, 0x7F, 0x80, 5, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
|
||||
1.0f, 0x7F, 0xFF, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
|
||||
1.0f, 0x7F, 0xFF, 0x7F, 0x80, 4, cam->play->view.gfxCtx);
|
||||
} else {
|
||||
DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
|
||||
0xFF, 0x7F, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
|
||||
0xFF, 0x7F, 0x7F, 0x80, 5, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
|
||||
1.0f, 0xFF, 0x7F, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
|
||||
1.0f, 0xFF, 0x7F, 0x7F, 0x80, 4, cam->play->view.gfxCtx);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1423,7 +1423,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
dbCamera->roll = 0;
|
||||
dbCamera->fov = 60.0f;
|
||||
dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
dbCamera->unk_78 = (dbCamera->unk_78 + 1) % 3;
|
||||
dbCamera->unk_38 = -1;
|
||||
@@ -1471,18 +1471,18 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
||||
|
||||
OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eye, &cam->at);
|
||||
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f, 0xFF,
|
||||
0xFF, 0x7F, 0x2D, 0, cam->globalCtx->view.gfxCtx);
|
||||
0xFF, 0x7F, 0x2D, 0, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 2.0f, 0.02f, 0.02f, 0x7F,
|
||||
0xFF, 0xFF, 0x2D, 0, cam->globalCtx->view.gfxCtx);
|
||||
0xFF, 0xFF, 0x2D, 0, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 0.02f, 2.0f, 0xFF,
|
||||
0x7F, 0xFF, 0x2D, 0, cam->globalCtx->view.gfxCtx);
|
||||
0x7F, 0xFF, 0x2D, 0, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(cam->eye.x, cam->eye.y, cam->eye.z, spA0.pitch * -1, spA0.yaw, 0, .5f, .5f, .5f, 0xFF,
|
||||
0x7F, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
|
||||
0x7F, 0x7F, 0x80, 5, cam->play->view.gfxCtx);
|
||||
DebugDisplay_AddObject(cam->at.x, cam->at.y, cam->at.z, spA0.pitch * -1, spA0.yaw, 0, 1.5f, 2.0f, 1.0f, 0xFF,
|
||||
0x7F, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
|
||||
0x7F, 0x7F, 0x80, 4, cam->play->view.gfxCtx);
|
||||
OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eyeNext, &cam->at);
|
||||
DebugDisplay_AddObject(cam->eyeNext.x, cam->eyeNext.y, cam->eyeNext.z, spA0.pitch * -1, spA0.yaw, 0, .5f, .5f,
|
||||
.5f, 0xFF, 0xC0, 0x7F, 0x50, 5, cam->globalCtx->view.gfxCtx);
|
||||
.5f, 0xFF, 0xC0, 0x7F, 0x50, 5, cam->play->view.gfxCtx);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1850,8 +1850,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
case DEMO_CTRL_MENU(ACTION_LOAD, MENU_INFO):
|
||||
case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_INFO): {
|
||||
if ((1 << sCurFileIdx) & sMempakFiles) {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT) ||
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
dbCamera->sub.demoCtrlToggleSwitch ^= 1;
|
||||
@@ -1864,7 +1864,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
func_8006376C(0x11, 8, dbCamera->sub.demoCtrlToggleSwitch ? 4 : 7, D_8012CF94);
|
||||
func_8006376C(0x15, 8, dbCamera->sub.demoCtrlToggleSwitch ? 7 : 4, D_8012CF98);
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) {
|
||||
if (dbCamera->sub.demoCtrlToggleSwitch == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
@@ -1886,7 +1886,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
func_8006376C(0xD, 9, dbCamera->sub.demoCtrlToggleSwitch ? 1 : 6, "PRESS B BUTTON");
|
||||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
dbCamera->sub.demoCtrlMenu = 0;
|
||||
return 1;
|
||||
@@ -1921,8 +1921,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
func_8006376C(0x17, 7, 5, D_8012CFA4);
|
||||
func_8006376C(0xD, 9, (dbCamera->sub.demoCtrlToggleSwitch != 0) ? 1 : 6, "PRESS B BUTTON");
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A) ||
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
if (dbCamera->sub.demoCtrlMenu == DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS)) {
|
||||
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
|
||||
@@ -1943,8 +1943,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
func_8006376C(0x17, 7, 5, D_8012CFA4);
|
||||
func_8006376C(0xD, 9, (dbCamera->sub.demoCtrlToggleSwitch != 0) ? 1 : 6, "PRESS B BUTTON");
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A) ||
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
dbCamera->sub.demoCtrlMenu -= 9;
|
||||
}
|
||||
@@ -1978,7 +1978,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
sp74[i * 2 + 0] = '-';
|
||||
sp74[i * 2 + 1] = '\0';
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
if (sCurFileIdx >= 4) {
|
||||
@@ -1995,7 +1995,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
dbCamera->sub.demoCtrlActionIdx = ACTION_SAVE;
|
||||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
if (sCurFileIdx <= 0) {
|
||||
@@ -2038,24 +2038,24 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
func_8006376C(0xD, 0x1A, 5, D_8012CF60[0]);
|
||||
func_8006376C(0x14, 0x1A, 5, D_8012CF70);
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
dbCamera->sub.demoCtrlToggleSwitch = 0;
|
||||
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(dbCamera->sub.demoCtrlActionIdx, MENU_INFO);
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
|
||||
@@ -2065,9 +2065,9 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
} else {
|
||||
func_8006376C(0xC, 0x1A, 4, D_8012CF60[0]);
|
||||
func_8006376C(0x13, 0x1A, 4, D_8012CF80);
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B) ||
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP) ||
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
|
||||
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
@@ -2081,13 +2081,13 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
break;
|
||||
|
||||
default: {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
|
||||
sCurFileIdx = 0;
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
|
||||
@@ -2100,7 +2100,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
func_8006376C(4, 7, 5, D_8012CF4C);
|
||||
func_8006376C(D_8016110C * 2 + 6, 7, 7, ">");
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP)) {
|
||||
if (D_8016110C > 0) {
|
||||
D_8016110C--;
|
||||
}
|
||||
@@ -2108,7 +2108,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
sDbCamAnim.curFrame = 0.0f;
|
||||
sDbCamAnim.keyframe = 0;
|
||||
sDbCamAnim.unk_04 = 0;
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
|
||||
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) {
|
||||
if (D_8016110C < 14) {
|
||||
D_8016110C++;
|
||||
}
|
||||
@@ -2116,7 +2116,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
sDbCamAnim.curFrame = 0.0f;
|
||||
sDbCamAnim.keyframe = 0;
|
||||
sDbCamAnim.unk_04 = 0;
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
|
||||
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
|
||||
sDbCamAnim.unk_0A = 0;
|
||||
Interface_ChangeAlpha(2);
|
||||
ShrinkWindow_SetVal(0);
|
||||
@@ -2135,7 +2135,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
return 2;
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[1].press.button, BTN_CRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[1].press.button, BTN_CRIGHT)) {
|
||||
D_8015FCC8 = 0;
|
||||
gSaveContext.cutsceneIndex = 0xFFFD;
|
||||
gSaveContext.cutsceneTrigger = 1;
|
||||
@@ -2148,7 +2148,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_L)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_L)) {
|
||||
if (sp74[sCurFileIdx] == '?') {
|
||||
sLastFileIdx = -1;
|
||||
D_801612EA = '*';
|
||||
@@ -2156,7 +2156,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
sLastFileIdx = sCurFileIdx;
|
||||
D_801612EA = sDbCameraCuts[idx1].letter;
|
||||
}
|
||||
} else if (!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
} else if (!CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
|
||||
if (sLastFileIdx != -1) {
|
||||
switch (sp74[sCurFileIdx]) {
|
||||
case '?':
|
||||
@@ -2198,7 +2198,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
sLastFileIdx = -1;
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) {
|
||||
if (sp74[sCurFileIdx] == '?') {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
sp74[sCurFileIdx] = DbCamera_InitCut(idx1, &dbCamera->sub);
|
||||
@@ -2208,7 +2208,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
|
||||
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
sp74[sCurFileIdx] = '?';
|
||||
@@ -2216,7 +2216,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R)) {
|
||||
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
|
||||
@@ -2239,7 +2239,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
}
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
if (sCurFileIdx == 0x1E) {
|
||||
sCurFileIdx = 0;
|
||||
@@ -2247,21 +2247,21 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
sCurFileIdx++;
|
||||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
sCurFileIdx = (sCurFileIdx == 0) ? 0x1E : sCurFileIdx - 1;
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
|
||||
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) &&
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CRIGHT)) {
|
||||
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
|
||||
osSyncPrintf("###%2d:(%c) (%d %d) %d %d %d\n", i, sDbCameraCuts[i].letter,
|
||||
sDbCameraCuts[i].position, sDbCameraCuts[i].lookAt, sDbCameraCuts[i].nFrames,
|
||||
sDbCameraCuts[i].nPoints, sDbCameraCuts[i].mode);
|
||||
}
|
||||
DbCamera_PrintAllCuts(cam);
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
|
||||
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) &&
|
||||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
|
||||
if (sDbCameraCuts[i].nPoints != 0) {
|
||||
@@ -2269,7 +2269,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
||||
DbCamera_PrintCutBytes(&sDbCameraCuts[i]);
|
||||
}
|
||||
}
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
|
||||
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CRIGHT)) {
|
||||
sDbCamAnim.curFrame = 0.0f;
|
||||
sDbCamAnim.keyframe = 0;
|
||||
sDbCamAnim.unk_04 = 0.0f;
|
||||
|
||||
Reference in New Issue
Block a user