add xml definitions for all textures (#3161)

This commit is contained in:
Adam Bird
2023-09-10 19:22:24 +02:00
committed by GitHub
parent 024c5e0b5f
commit 90af84601a
655 changed files with 16183 additions and 71 deletions

View File

@@ -1,76 +1,231 @@
<Root>
<File Name="Bmori1_scene" Segment="2">
<Texture Name="Bmori1_sceneTex_014490" OutName="Bmori1_sceneTex_014490" Format="ci8" Width="32" Height="8" Offset="0x14490" TlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_sceneTex_015590" OutName="Bmori1_sceneTex_015590" Format="ci8" Width="16" Height="16" Offset="0x15590" TlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_sceneTex_015690" OutName="Bmori1_sceneTex_015690" Format="ci8" Width="32" Height="32" Offset="0x15690" TlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_sceneTex_015A90" OutName="Bmori1_sceneTex_015A90" Format="ci8" Width="16" Height="16" Offset="0x15A90" TlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_sceneTex_015B90" OutName="Bmori1_sceneTex_015B90" Format="ci8" Width="32" Height="32" Offset="0x15B90" TlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_sceneTLUT_014080" OutName="Bmori1_sceneTLUT_014080" Format="rgba16" Width="16" Height="16" Offset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_sceneTLUT_014288" OutName="Bmori1_sceneTLUT_014288" Format="rgba16" Width="16" Height="16" Offset="0x14288" AddedByScript="true"/>
<Texture Name="gForestTempleDayEntranceTex" OutName="day_entrance" Format="ia16" Width="8" Height="128" Offset="0x14D90"/>
<Texture Name="gForestTempleNightEntranceTex" OutName="night_entrance" Format="ia16" Width="8" Height="128" Offset="0x14590"/>
<Scene Name="Bmori1_scene" Offset="0x0"/>
</File>
<File Name="Bmori1_room_0" Segment="3">
<Texture Name="Bmori1_room_0Tex_005CF8" OutName="Bmori1_room_0Tex_005CF8" Format="ci8" Width="64" Height="32" Offset="0x5D28" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_0064F8" OutName="Bmori1_room_0Tex_0064F8" Format="i8" Width="64" Height="64" Offset="0x6528" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_0074F8" OutName="Bmori1_room_0Tex_0074F8" Format="rgba16" Width="32" Height="32" Offset="0x7528" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_007CF8" OutName="Bmori1_room_0Tex_007CF8" Format="rgba16" Width="32" Height="32" Offset="0x7D28" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_0084F8" OutName="Bmori1_room_0Tex_0084F8" Format="ci8" Width="16" Height="64" Offset="0x8528" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_0088F8" OutName="Bmori1_room_0Tex_0088F8" Format="rgba16" Width="32" Height="64" Offset="0x8928" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_0098F8" OutName="Bmori1_room_0Tex_0098F8" Format="ci8" Width="32" Height="64" Offset="0x9928" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00A0F8" OutName="Bmori1_room_0Tex_00A0F8" Format="rgba16" Width="32" Height="64" Offset="0xA128" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00B0F8" OutName="Bmori1_room_0Tex_00B0F8" Format="ci8" Width="32" Height="32" Offset="0xB128" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00B4F8" OutName="Bmori1_room_0Tex_00B4F8" Format="ci8" Width="32" Height="32" Offset="0xB528" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00B8F8" OutName="Bmori1_room_0Tex_00B8F8" Format="ci8" Width="64" Height="32" Offset="0xB928" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00C0F8" OutName="Bmori1_room_0Tex_00C0F8" Format="ci8" Width="16" Height="32" Offset="0xC128" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00C2F8" OutName="Bmori1_room_0Tex_00C2F8" Format="ci8" Width="32" Height="32" Offset="0xC328" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_0Tex_00CB88" OutName="Bmori1_room_0Tex_00CB88" Format="rgba16" Width="32" Height="64" Offset="0xCBB8" AddedByScript="true"/>
<Room Name="Bmori1_room_0" Offset="0x0"/>
</File>
<File Name="Bmori1_room_1" Segment="3">
<Texture Name="Bmori1_room_1Tex_003368" OutName="Bmori1_room_1Tex_003368" Format="rgba16" Width="32" Height="32" Offset="0x3358" AddedByScript="true"/>
<Texture Name="Bmori1_room_1Tex_003B68" OutName="Bmori1_room_1Tex_003B68" Format="ci8" Width="64" Height="32" Offset="0x3B58" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_1Tex_004368" OutName="Bmori1_room_1Tex_004368" Format="rgba16" Width="32" Height="64" Offset="0x4358" AddedByScript="true"/>
<Texture Name="Bmori1_room_1Tex_005368" OutName="Bmori1_room_1Tex_005368" Format="ci8" Width="32" Height="64" Offset="0x5358" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Room Name="Bmori1_room_1" Offset="0x0"/>
</File>
<File Name="Bmori1_room_2" Segment="3">
<Texture Name="Bmori1_room_2Tex_00A380" OutName="Bmori1_room_2Tex_00A380" Format="ci8" Width="64" Height="32" Offset="0xA430" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00AB80" OutName="Bmori1_room_2Tex_00AB80" Format="ci8" Width="16" Height="64" Offset="0xAC30" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00AF80" OutName="Bmori1_room_2Tex_00AF80" Format="rgba16" Width="32" Height="64" Offset="0xB030" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00BF80" OutName="Bmori1_room_2Tex_00BF80" Format="rgba16" Width="32" Height="64" Offset="0xC030" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00CF80" OutName="Bmori1_room_2Tex_00CF80" Format="ci8" Width="32" Height="32" Offset="0xD030" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00D380" OutName="Bmori1_room_2Tex_00D380" Format="ci8" Width="64" Height="32" Offset="0xD430" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00DB80" OutName="Bmori1_room_2Tex_00DB80" Format="ci8" Width="16" Height="32" Offset="0xDC30" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00DD80" OutName="Bmori1_room_2Tex_00DD80" Format="ci8" Width="64" Height="32" Offset="0xDE30" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00E580" OutName="Bmori1_room_2Tex_00E580" Format="ci8" Width="32" Height="32" Offset="0xE630" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00E980" OutName="Bmori1_room_2Tex_00E980" Format="ci8" Width="32" Height="64" Offset="0xEA30" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_2Tex_00F180" OutName="Bmori1_room_2Tex_00F180" Format="rgba16" Width="32" Height="32" Offset="0xF230" AddedByScript="true"/>
<Room Name="Bmori1_room_2" Offset="0x0"/>
</File>
<File Name="Bmori1_room_3" Segment="3">
<Texture Name="Bmori1_room_3Tex_0023D8" OutName="Bmori1_room_3Tex_0023D8" Format="rgba16" Width="32" Height="32" Offset="0x2408" AddedByScript="true"/>
<Texture Name="Bmori1_room_3Tex_002BD8" OutName="Bmori1_room_3Tex_002BD8" Format="ci8" Width="16" Height="128" Offset="0x2C08" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_3Tex_0033D8" OutName="Bmori1_room_3Tex_0033D8" Format="ci8" Width="32" Height="32" Offset="0x3408" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_3Tex_0037D8" OutName="Bmori1_room_3Tex_0037D8" Format="rgba16" Width="8" Height="16" Offset="0x3808" AddedByScript="true"/>
<Texture Name="Bmori1_room_3Tex_0038D8" OutName="Bmori1_room_3Tex_0038D8" Format="rgba16" Width="16" Height="8" Offset="0x3908" AddedByScript="true"/>
<Room Name="Bmori1_room_3" Offset="0x0"/>
</File>
<File Name="Bmori1_room_4" Segment="3">
<Texture Name="Bmori1_room_4Tex_0022B8" OutName="Bmori1_room_4Tex_0022B8" Format="rgba16" Width="32" Height="32" Offset="0x22A8" AddedByScript="true"/>
<Texture Name="Bmori1_room_4Tex_002AB8" OutName="Bmori1_room_4Tex_002AB8" Format="ci8" Width="64" Height="32" Offset="0x2AA8" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Room Name="Bmori1_room_4" Offset="0x0"/>
</File>
<File Name="Bmori1_room_5" Segment="3">
<Texture Name="Bmori1_room_5Tex_0023D0" OutName="Bmori1_room_5Tex_0023D0" Format="ci8" Width="32" Height="32" Offset="0x23E0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_5Tex_0027D0" OutName="Bmori1_room_5Tex_0027D0" Format="ci8" Width="16" Height="128" Offset="0x27E0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_5Tex_002FD0" OutName="Bmori1_room_5Tex_002FD0" Format="ci8" Width="32" Height="32" Offset="0x2FE0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_5Tex_0033D0" OutName="Bmori1_room_5Tex_0033D0" Format="rgba16" Width="8" Height="16" Offset="0x33E0" AddedByScript="true"/>
<Texture Name="Bmori1_room_5Tex_0034D0" OutName="Bmori1_room_5Tex_0034D0" Format="rgba16" Width="16" Height="8" Offset="0x34E0" AddedByScript="true"/>
<Room Name="Bmori1_room_5" Offset="0x0"/>
</File>
<File Name="Bmori1_room_6" Segment="3">
<Texture Name="Bmori1_room_6Tex_006630" OutName="Bmori1_room_6Tex_006630" Format="rgba16" Width="32" Height="32" Offset="0x66C0" AddedByScript="true"/>
<Texture Name="Bmori1_room_6Tex_006E30" OutName="Bmori1_room_6Tex_006E30" Format="rgba16" Width="32" Height="32" Offset="0x6EC0" AddedByScript="true"/>
<Texture Name="Bmori1_room_6Tex_007630" OutName="Bmori1_room_6Tex_007630" Format="ci8" Width="32" Height="32" Offset="0x76C0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_6Tex_007A30" OutName="Bmori1_room_6Tex_007A30" Format="ci8" Width="64" Height="32" Offset="0x7AC0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_6Tex_008230" OutName="Bmori1_room_6Tex_008230" Format="ci8" Width="64" Height="32" Offset="0x82C0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_6Tex_008A30" OutName="Bmori1_room_6Tex_008A30" Format="ci8" Width="16" Height="32" Offset="0x8AC0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_6Tex_008C30" OutName="Bmori1_room_6Tex_008C30" Format="ci8" Width="32" Height="64" Offset="0x8CC0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Room Name="Bmori1_room_6" Offset="0x0"/>
</File>
<File Name="Bmori1_room_7" Segment="3">
<Texture Name="Bmori1_room_7Tex_007DD0" OutName="Bmori1_room_7Tex_007DD0" Format="rgba16" Width="32" Height="32" Offset="0x7DF0" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_0085D0" OutName="Bmori1_room_7Tex_0085D0" Format="rgba16" Width="32" Height="32" Offset="0x85F0" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_008DD0" OutName="Bmori1_room_7Tex_008DD0" Format="ci8" Width="32" Height="32" Offset="0x8DF0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_0091D0" OutName="Bmori1_room_7Tex_0091D0" Format="ci8" Width="32" Height="32" Offset="0x91F0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_0095D0" OutName="Bmori1_room_7Tex_0095D0" Format="ci8" Width="32" Height="64" Offset="0x95F0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_009DD0" OutName="Bmori1_room_7Tex_009DD0" Format="ci8" Width="32" Height="64" Offset="0x9DF0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00A5D0" OutName="Bmori1_room_7Tex_00A5D0" Format="ci8" Width="64" Height="32" Offset="0xA5F0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00ADD0" OutName="Bmori1_room_7Tex_00ADD0" Format="rgba16" Width="32" Height="32" Offset="0xADF0" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00B5D0" OutName="Bmori1_room_7Tex_00B5D0" Format="ci8" Width="64" Height="32" Offset="0xB5F0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00BDD0" OutName="Bmori1_room_7Tex_00BDD0" Format="rgba16" Width="32" Height="64" Offset="0xBDF0" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00CDD0" OutName="Bmori1_room_7Tex_00CDD0" Format="rgba16" Width="32" Height="64" Offset="0xCDF0" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00DDD0" OutName="Bmori1_room_7Tex_00DDD0" Format="rgba16" Width="32" Height="32" Offset="0xDDF0" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00EFD8" OutName="Bmori1_room_7Tex_00EFD8" Format="i4" Width="64" Height="128" Offset="0xEFF8" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_00FFD8" OutName="Bmori1_room_7Tex_00FFD8" Format="rgba16" Width="32" Height="64" Offset="0xFFF8" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_010FD8" OutName="Bmori1_room_7Tex_010FD8" Format="rgba16" Width="32" Height="32" Offset="0x10FF8" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_0117D8" OutName="Bmori1_room_7Tex_0117D8" Format="ia16" Width="32" Height="32" Offset="0x117F8" AddedByScript="true"/>
<Texture Name="Bmori1_room_7Tex_011FD8" OutName="Bmori1_room_7Tex_011FD8" Format="rgba16" Width="32" Height="64" Offset="0x11FF8" AddedByScript="true"/>
<Room Name="Bmori1_room_7" Offset="0x0"/>
</File>
<File Name="Bmori1_room_8" Segment="3">
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<Texture Name="Bmori1_room_8Tex_00B410" OutName="Bmori1_room_8Tex_00B410" Format="rgba16" Width="32" Height="64" Offset="0xB4D0" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_00C410" OutName="Bmori1_room_8Tex_00C410" Format="rgba16" Width="32" Height="32" Offset="0xC4D0" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_00CC10" OutName="Bmori1_room_8Tex_00CC10" Format="ci8" Width="32" Height="32" Offset="0xCCD0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_00D010" OutName="Bmori1_room_8Tex_00D010" Format="ci8" Width="32" Height="32" Offset="0xD0D0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_00D410" OutName="Bmori1_room_8Tex_00D410" Format="ci8" Width="32" Height="32" Offset="0xD4D0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_00D810" OutName="Bmori1_room_8Tex_00D810" Format="ci8" Width="32" Height="64" Offset="0xD8D0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_00E010" OutName="Bmori1_room_8Tex_00E010" Format="ci8" Width="32" Height="64" Offset="0xE0D0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
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<Texture Name="Bmori1_room_8Tex_010810" OutName="Bmori1_room_8Tex_010810" Format="rgba16" Width="32" Height="64" Offset="0x108D0" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_011810" OutName="Bmori1_room_8Tex_011810" Format="ci8" Width="32" Height="32" Offset="0x118D0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_011C10" OutName="Bmori1_room_8Tex_011C10" Format="ci8" Width="64" Height="32" Offset="0x11CD0" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_012410" OutName="Bmori1_room_8Tex_012410" Format="rgba16" Width="32" Height="32" Offset="0x124D0" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_013AB0" OutName="Bmori1_room_8Tex_013AB0" Format="i4" Width="64" Height="128" Offset="0x13B70" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_014AB0" OutName="Bmori1_room_8Tex_014AB0" Format="rgba16" Width="32" Height="32" Offset="0x14B70" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_0152B0" OutName="Bmori1_room_8Tex_0152B0" Format="ia16" Width="32" Height="32" Offset="0x15370" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_015AB0" OutName="Bmori1_room_8Tex_015AB0" Format="rgba16" Width="32" Height="64" Offset="0x15B70" AddedByScript="true"/>
<Texture Name="Bmori1_room_8Tex_016AB0" OutName="Bmori1_room_8Tex_016AB0" Format="rgba16" Width="32" Height="64" Offset="0x16B70" AddedByScript="true"/>
<Room Name="Bmori1_room_8" Offset="0x0"/>
</File>
<File Name="Bmori1_room_9" Segment="3">
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<Texture Name="Bmori1_room_9Tex_0054B8" OutName="Bmori1_room_9Tex_0054B8" Format="ci8" Width="32" Height="64" Offset="0x54E8" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14288" AddedByScript="true"/>
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<Texture Name="Bmori1_room_9Tex_006CB8" OutName="Bmori1_room_9Tex_006CB8" Format="ci8" Width="64" Height="32" Offset="0x6CE8" ExternalTlut="Bmori1_scene" ExternalTlutOffset="0x14080" AddedByScript="true"/>
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View File

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View File

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View File

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View File

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View File

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View File

@@ -3,9 +3,27 @@
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<Texture Name="MIZUsin_bs_room_1Tex_005EE8" OutName="MIZUsin_bs_room_1Tex_005EE8" Format="rgba16" Width="32" Height="32" Offset="0x5EE8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_0066E8" OutName="MIZUsin_bs_room_1Tex_0066E8" Format="rgba16" Width="32" Height="32" Offset="0x66E8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_006EE8" OutName="MIZUsin_bs_room_1Tex_006EE8" Format="rgba16" Width="32" Height="32" Offset="0x6EE8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_0076E8" OutName="MIZUsin_bs_room_1Tex_0076E8" Format="rgba16" Width="32" Height="32" Offset="0x76E8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_007EE8" OutName="MIZUsin_bs_room_1Tex_007EE8" Format="rgba16" Width="32" Height="32" Offset="0x7EE8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_0086E8" OutName="MIZUsin_bs_room_1Tex_0086E8" Format="rgba16" Width="32" Height="32" Offset="0x86E8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_008EE8" OutName="MIZUsin_bs_room_1Tex_008EE8" Format="rgba16" Width="32" Height="16" Offset="0x8EE8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_0092E8" OutName="MIZUsin_bs_room_1Tex_0092E8" Format="rgba16" Width="32" Height="32" Offset="0x92E8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_009AE8" OutName="MIZUsin_bs_room_1Tex_009AE8" Format="rgba16" Width="32" Height="32" Offset="0x9AE8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_00A2E8" OutName="MIZUsin_bs_room_1Tex_00A2E8" Format="rgba16" Width="32" Height="32" Offset="0xA2E8" AddedByScript="true"/>
<Texture Name="MIZUsin_bs_room_1Tex_00AAE8" OutName="MIZUsin_bs_room_1Tex_00AAE8" Format="i4" Width="64" Height="64" Offset="0xAAE8" AddedByScript="true"/>
<Room Name="MIZUsin_bs_room_1" Offset="0x0"/>
</File>
</Root>

View File

@@ -1,36 +1,69 @@
<Root>
<File Name="bdan_scene" Segment="2">
<Texture Name="bdan_sceneTex_013E00" OutName="bdan_sceneTex_013E00" Format="ci8" Width="32" Height="64" Offset="0x13DE0" TlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_sceneTex_014600" OutName="bdan_sceneTex_014600" Format="ci8" Width="32" Height="32" Offset="0x145E0" TlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_sceneTex_014A00" OutName="bdan_sceneTex_014A00" Format="ci8" Width="32" Height="64" Offset="0x149E0" TlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_sceneTex_015200" OutName="bdan_sceneTex_015200" Format="ci8" Width="32" Height="32" Offset="0x151E0" TlutOffset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_sceneTLUT_0139F0" OutName="bdan_sceneTLUT_0139F0" Format="rgba16" Width="16" Height="16" Offset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_sceneTLUT_013BF8" OutName="bdan_sceneTLUT_013BF8" Format="rgba16" Width="16" Height="16" Offset="0x13BD8" AddedByScript="true"/>
<Cutscene Name="gJabuJabuIntroCs" Offset="0x155E0"/>
<Scene Name="bdan_scene" Offset="0x0"/>
</File>
<File Name="bdan_room_0" Segment="3">
<Texture Name="bdan_room_0Tex_002DB8" OutName="bdan_room_0Tex_002DB8" Format="ci8" Width="32" Height="32" Offset="0x2CE8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_0Tex_0031B8" OutName="bdan_room_0Tex_0031B8" Format="ci8" Width="32" Height="64" Offset="0x30E8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_0Tex_0039B8" OutName="bdan_room_0Tex_0039B8" Format="ci8" Width="32" Height="32" Offset="0x38E8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_0" Offset="0x0"/>
</File>
<File Name="bdan_room_1" Segment="3">
<Texture Name="bdan_room_1Tex_004E00" OutName="bdan_room_1Tex_004E00" Format="ci8" Width="32" Height="64" Offset="0x4CD0" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_1Tex_005600" OutName="bdan_room_1Tex_005600" Format="ci8" Width="32" Height="64" Offset="0x54D0" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_1" Offset="0x0"/>
</File>
<File Name="bdan_room_2" Segment="3">
<Texture Name="bdan_room_2Tex_006E38" OutName="bdan_room_2Tex_006E38" Format="rgba16" Width="32" Height="64" Offset="0x6DC8" AddedByScript="true"/>
<Texture Name="bdan_room_2Tex_007E38" OutName="bdan_room_2Tex_007E38" Format="ci8" Width="32" Height="64" Offset="0x7DC8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_2Tex_008638" OutName="bdan_room_2Tex_008638" Format="ci8" Width="32" Height="64" Offset="0x85C8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_2Tex_008E38" OutName="bdan_room_2Tex_008E38" Format="ci8" Width="32" Height="32" Offset="0x8DC8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_2" Offset="0x0"/>
</File>
<File Name="bdan_room_3" Segment="3">
<Texture Name="bdan_room_3Tex_004888" OutName="bdan_room_3Tex_004888" Format="rgba16" Width="32" Height="64" Offset="0x4788" AddedByScript="true"/>
<Texture Name="bdan_room_3Tex_005888" OutName="bdan_room_3Tex_005888" Format="ci8" Width="32" Height="64" Offset="0x5788" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_3Tex_006088" OutName="bdan_room_3Tex_006088" Format="ci8" Width="32" Height="32" Offset="0x5F88" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_3Tex_006488" OutName="bdan_room_3Tex_006488" Format="ci8" Width="32" Height="64" Offset="0x6388" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_3Tex_006C88" OutName="bdan_room_3Tex_006C88" Format="ci8" Width="32" Height="32" Offset="0x6B88" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_3" Offset="0x0"/>
</File>
<File Name="bdan_room_4" Segment="3">
<Texture Name="bdan_room_4Tex_002B30" OutName="bdan_room_4Tex_002B30" Format="ci8" Width="32" Height="32" Offset="0x2A80" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_room_4Tex_002F30" OutName="bdan_room_4Tex_002F30" Format="ci8" Width="32" Height="64" Offset="0x2E80" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_room_4Tex_003730" OutName="bdan_room_4Tex_003730" Format="ci8" Width="32" Height="64" Offset="0x3680" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Room Name="bdan_room_4" Offset="0x0"/>
</File>
<File Name="bdan_room_5" Segment="3">
<Texture Name="bdan_room_5Tex_0024A8" OutName="bdan_room_5Tex_0024A8" Format="ci8" Width="32" Height="32" Offset="0x2438" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_room_5Tex_0028A8" OutName="bdan_room_5Tex_0028A8" Format="ci8" Width="32" Height="64" Offset="0x2838" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_room_5Tex_0030A8" OutName="bdan_room_5Tex_0030A8" Format="ci8" Width="32" Height="64" Offset="0x3038" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Texture Name="bdan_room_5Tex_004090" OutName="bdan_room_5Tex_004090" Format="rgba16" Width="32" Height="64" Offset="0x4020" AddedByScript="true"/>
<Texture Name="bdan_room_5Tex_005090" OutName="bdan_room_5Tex_005090" Format="ia16" Width="32" Height="64" Offset="0x5020" AddedByScript="true"/>
<Room Name="bdan_room_5" Offset="0x0"/>
</File>
<File Name="bdan_room_6" Segment="3">
<Texture Name="bdan_room_6Tex_003068" OutName="bdan_room_6Tex_003068" Format="ci8" Width="32" Height="64" Offset="0x3068" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_6Tex_003868" OutName="bdan_room_6Tex_003868" Format="ci8" Width="32" Height="64" Offset="0x3868" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_6" Offset="0x0"/>
</File>
<File Name="bdan_room_7" Segment="3">
<Texture Name="bdan_room_7Tex_002CD0" OutName="bdan_room_7Tex_002CD0" Format="ci8" Width="32" Height="32" Offset="0x2D20" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_7Tex_0030D0" OutName="bdan_room_7Tex_0030D0" Format="ci8" Width="32" Height="32" Offset="0x3120" ExternalTlut="bdan_scene" ExternalTlutOffset="0x139D0" AddedByScript="true"/>
<Room Name="bdan_room_7" Offset="0x0"/>
</File>
<File Name="bdan_room_8" Segment="3">
<Room Name="bdan_room_8" Offset="0x0"/>
</File>
<File Name="bdan_room_9" Segment="3">
<Texture Name="bdan_room_9Tex_003828" OutName="bdan_room_9Tex_003828" Format="ci8" Width="32" Height="32" Offset="0x3868" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_9" Offset="0x0"/>
</File>
<File Name="bdan_room_10" Segment="3">
@@ -40,12 +73,20 @@
<Room Name="bdan_room_11" Offset="0x0"/>
</File>
<File Name="bdan_room_12" Segment="3">
<Texture Name="bdan_room_12Tex_0038E0" OutName="bdan_room_12Tex_0038E0" Format="ci8" Width="32" Height="32" Offset="0x38D0" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_12" Offset="0x0"/>
</File>
<File Name="bdan_room_13" Segment="3">
<Texture Name="bdan_room_13Tex_0015B8" OutName="bdan_room_13Tex_0015B8" Format="ci8" Width="32" Height="64" Offset="0x1588" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_13Tex_001DB8" OutName="bdan_room_13Tex_001DB8" Format="ci8" Width="32" Height="32" Offset="0x1D88" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_13Tex_0021B8" OutName="bdan_room_13Tex_0021B8" Format="ci8" Width="32" Height="64" Offset="0x2188" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_13" Offset="0x0"/>
</File>
<File Name="bdan_room_14" Segment="3">
<Texture Name="bdan_room_14Tex_0045C8" OutName="bdan_room_14Tex_0045C8" Format="ci8" Width="32" Height="64" Offset="0x45D8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_14Tex_004DC8" OutName="bdan_room_14Tex_004DC8" Format="ci8" Width="32" Height="64" Offset="0x4DD8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_14Tex_0055C8" OutName="bdan_room_14Tex_0055C8" Format="ci8" Width="32" Height="32" Offset="0x55D8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Texture Name="bdan_room_14Tex_0059C8" OutName="bdan_room_14Tex_0059C8" Format="ci8" Width="32" Height="64" Offset="0x59D8" ExternalTlut="bdan_scene" ExternalTlutOffset="0x13BD8" AddedByScript="true"/>
<Room Name="bdan_room_14" Offset="0x0"/>
</File>
<File Name="bdan_room_15" Segment="3">

View File

@@ -3,9 +3,17 @@
<Scene Name="bdan_boss_scene" Offset="0x0"/>
</File>
<File Name="bdan_boss_room_0" Segment="3">
<Texture Name="bdan_boss_room_0Tex_002040" OutName="bdan_boss_room_0Tex_002040" Format="ci8" Width="32" Height="64" Offset="0x2040" TlutOffset="0x1E38" AddedByScript="true"/>
<Texture Name="bdan_boss_room_0Tex_002C18" OutName="bdan_boss_room_0Tex_002C18" Format="ci8" Width="32" Height="32" Offset="0x2C18" TlutOffset="0x2A10" AddedByScript="true"/>
<Texture Name="bdan_boss_room_0TLUT_001E38" OutName="bdan_boss_room_0TLUT_001E38" Format="rgba16" Width="16" Height="16" Offset="0x1E38" AddedByScript="true"/>
<Texture Name="bdan_boss_room_0TLUT_002A10" OutName="bdan_boss_room_0TLUT_002A10" Format="rgba16" Width="16" Height="16" Offset="0x2A10" AddedByScript="true"/>
<Room Name="bdan_boss_room_0" Offset="0x0"/>
</File>
<File Name="bdan_boss_room_1" Segment="3">
<Texture Name="bdan_boss_room_1Tex_003CB8" OutName="bdan_boss_room_1Tex_003CB8" Format="ci8" Width="32" Height="64" Offset="0x3CB8" TlutOffset="0x3AB0" AddedByScript="true"/>
<Texture Name="bdan_boss_room_1Tex_0044B8" OutName="bdan_boss_room_1Tex_0044B8" Format="ci8" Width="32" Height="32" Offset="0x44B8" TlutOffset="0x3AB0" AddedByScript="true"/>
<Texture Name="bdan_boss_room_1Tex_0048B8" OutName="bdan_boss_room_1Tex_0048B8" Format="ci8" Width="32" Height="64" Offset="0x48B8" TlutOffset="0x3AB0" AddedByScript="true"/>
<Texture Name="bdan_boss_room_1TLUT_003AB0" OutName="bdan_boss_room_1TLUT_003AB0" Format="rgba16" Width="16" Height="16" Offset="0x3AB0" AddedByScript="true"/>
<Room Name="bdan_boss_room_1" Offset="0x0"/>
</File>
</Root>

View File

@@ -1,5 +1,6 @@
<Root>
<File Name="ddan_scene" Segment="2">
<Texture Name="ddan_sceneTLUT_011D70" OutName="ddan_sceneTLUT_011D70" Format="rgba16" Width="16" Height="16" Offset="0x11D70" AddedByScript="true"/>
<Texture Name="gDCDayEntranceTex" OutName="day_entrance" Format="ci8" Width="32" Height="64" Offset="0x12378" TlutOffset="0x11D70"/>
<Texture Name="gDCNightEntranceTex" OutName="night_entrance" Format="ci8" Width="32" Height="64" Offset="0x13378" TlutOffset="0x11D70"/>
@@ -17,54 +18,203 @@
<Scene Name="ddan_scene" Offset="0x0"/>
</File>
<File Name="ddan_room_0" Segment="3">
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<Texture Name="ddan_room_0Tex_012498" OutName="ddan_room_0Tex_012498" Format="ci8" Width="32" Height="64" Offset="0x12498" ExternalTlut="ddan_scene" ExternalTlutOffset="0x11D70" AddedByScript="true"/>
<Texture Name="ddan_room_0Tex_012C98" OutName="ddan_room_0Tex_012C98" Format="rgba16" Width="32" Height="64" Offset="0x12C98" AddedByScript="true"/>
<Texture Name="ddan_room_0Tex_013C98" OutName="ddan_room_0Tex_013C98" Format="rgba16" Width="32" Height="64" Offset="0x13C98" AddedByScript="true"/>
<Texture Name="ddan_room_0Tex_014C98" OutName="ddan_room_0Tex_014C98" Format="rgba16" Width="32" Height="32" Offset="0x14C98" AddedByScript="true"/>
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<Texture Name="ddan_room_1Tex_007F70" OutName="ddan_room_1Tex_007F70" Format="ci8" Width="32" Height="64" Offset="0x7F00" ExternalTlut="ddan_scene" ExternalTlutOffset="0x11D70" AddedByScript="true"/>
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View File

@@ -1,11 +1,21 @@
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View File

@@ -1,35 +1,121 @@
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View File

@@ -1,5 +1,28 @@
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View File

@@ -1,5 +1,16 @@
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View File

@@ -1,5 +1,30 @@
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View File

@@ -1,21 +1,72 @@
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View File

@@ -1,10 +1,34 @@
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View File

@@ -1,5 +1,11 @@
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View File

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View File

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View File

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View File

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View File

@@ -1,43 +1,127 @@
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View File

@@ -1,11 +1,33 @@
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View File

@@ -1,5 +1,6 @@
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View File

@@ -1,11 +1,26 @@
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View File

@@ -1,5 +1,33 @@
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View File

@@ -1,5 +1,19 @@
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View File

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View File

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View File

@@ -1,5 +1,18 @@
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View File

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View File

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View File

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View File

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View File

@@ -1,14 +1,40 @@
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View File

@@ -1,5 +1,12 @@
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@@ -8,12 +15,65 @@
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@@ -1,5 +1,13 @@
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@@ -7,21 +15,44 @@
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@@ -1,5 +1,37 @@
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@@ -1,5 +1,17 @@
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@@ -7,9 +19,34 @@
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View File

@@ -1,5 +1,10 @@
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View File

@@ -1,5 +1,27 @@
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