add xml definitions for all textures (#3161)
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@@ -1,5 +1,16 @@
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<Root>
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<File Name="object_poh" Segment="6">
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<Texture Name="object_pohTex_003010" OutName="object_pohTex_003010" Format="i8" Width="32" Height="64" Offset="0x3010" AddedByScript="true"/>
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<Texture Name="object_pohTex_003910" OutName="object_pohTex_003910" Format="rgba16" Width="32" Height="16" Offset="0x3910" AddedByScript="true"/>
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<Texture Name="object_pohTex_003D10" OutName="object_pohTex_003D10" Format="rgba16" Width="32" Height="32" Offset="0x3D10" AddedByScript="true"/>
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<Texture Name="object_pohTex_004510" OutName="object_pohTex_004510" Format="rgba16" Width="16" Height="16" Offset="0x4510" AddedByScript="true"/>
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<Texture Name="object_pohTex_004710" OutName="object_pohTex_004710" Format="rgba16" Width="8" Height="8" Offset="0x4710" AddedByScript="true"/>
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<Texture Name="object_pohTex_004790" OutName="object_pohTex_004790" Format="rgba16" Width="16" Height="16" Offset="0x4790" AddedByScript="true"/>
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<Texture Name="object_pohTex_004990" OutName="object_pohTex_004990" Format="rgba16" Width="8" Height="8" Offset="0x4990" AddedByScript="true"/>
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<Texture Name="object_pohTex_004A10" OutName="object_pohTex_004A10" Format="rgba16" Width="8" Height="16" Offset="0x4A10" AddedByScript="true"/>
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<Texture Name="object_pohTex_004B10" OutName="object_pohTex_004B10" Format="rgba16" Width="16" Height="16" Offset="0x4B10" AddedByScript="true"/>
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<Texture Name="object_pohTex_004D10" OutName="object_pohTex_004D10" Format="rgba16" Width="16" Height="16" Offset="0x4D10" AddedByScript="true"/>
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<Texture Name="object_pohTex_004F10" OutName="object_pohTex_004F10" Format="rgba16" Width="8" Height="8" Offset="0x4F10" AddedByScript="true"/>
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<Animation Name="gPoeAttackAnim" Offset="0x01A8"/>
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<Animation Name="gPoeDamagedAnim" Offset="0x04EC"/>
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<Animation Name="gPoeFleeAnim" Offset="0x06E0"/>
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