add xml definitions for all textures (#3161)

This commit is contained in:
Adam Bird
2023-09-10 19:22:24 +02:00
committed by GitHub
parent 024c5e0b5f
commit 90af84601a
655 changed files with 16183 additions and 71 deletions

View File

@@ -1,5 +1,11 @@
<Root>
<File Name="object_hintnuts" Segment="6">
<Texture Name="object_hintnutsTex_0015A8" OutName="object_hintnutsTex_0015A8" Format="rgba16" Width="32" Height="32" Offset="0x15A8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_001DA8" OutName="object_hintnutsTex_001DA8" Format="rgba16" Width="16" Height="16" Offset="0x1DA8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_001FA8" OutName="object_hintnutsTex_001FA8" Format="rgba16" Width="8" Height="8" Offset="0x1FA8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_002028" OutName="object_hintnutsTex_002028" Format="rgba16" Width="8" Height="8" Offset="0x2028" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_0020A8" OutName="object_hintnutsTex_0020A8" Format="rgba16" Width="8" Height="8" Offset="0x20A8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_002128" OutName="object_hintnutsTex_002128" Format="rgba16" Width="16" Height="16" Offset="0x2128" AddedByScript="true"/>
<!-- Deku scrub skeleton -->
<Skeleton Name="gHintNutsSkel" Type="Normal" LimbType="Standard" Offset="0x23B8"/>