add xml definitions for all textures (#3161)
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@@ -1,5 +1,6 @@
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<Root>
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<File Name="object_fw" Segment="6">
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<Texture Name="object_fwTex_007A90" OutName="object_fwTex_007A90" Format="i8" Width="16" Height="16" Offset="0x7A90" AddedByScript="true"/>
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<!-- Flare Dancer Enflamed Skeleton -->
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<Skeleton Name="gFlareDancerSkel" Type="Flex" LimbType="Standard" Offset="0x5810"/>
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