add xml definitions for all textures (#3161)
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@@ -1,5 +1,6 @@
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<Root>
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<File Name="object_ani" Segment="6">
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<Texture Name="object_aniTex_0011D8" OutName="object_aniTex_0011D8" Format="ci8" Width="16" Height="16" Offset="0x11D8" TlutOffset="0x1088" AddedByScript="true"/>
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<!-- Kakariko Roof Man Skeleton -->
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<Skeleton Name="gRoofManSkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
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