add xml definitions for all textures (#3161)
This commit is contained in:
@@ -1,5 +1,36 @@
|
||||
<Root>
|
||||
<File Name="object_zl4" Segment="6">
|
||||
<Texture Name="object_zl4Tex_000C70" OutName="object_zl4Tex_000C70" Format="ci8" Width="8" Height="8" Offset="0xC70" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_000CB0" OutName="object_zl4Tex_000CB0" Format="ci8" Width="16" Height="16" Offset="0xCB0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_000DB0" OutName="object_zl4Tex_000DB0" Format="ci8" Width="32" Height="64" Offset="0xDB0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0015B0" OutName="object_zl4Tex_0015B0" Format="rgba16" Width="8" Height="8" Offset="0x15B0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_001630" OutName="object_zl4Tex_001630" Format="rgba16" Width="8" Height="8" Offset="0x1630" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0016B0" OutName="object_zl4Tex_0016B0" Format="ci8" Width="32" Height="8" Offset="0x16B0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0017B0" OutName="object_zl4Tex_0017B0" Format="ci8" Width="8" Height="8" Offset="0x17B0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0017F0" OutName="object_zl4Tex_0017F0" Format="ci8" Width="32" Height="32" Offset="0x17F0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_001BF0" OutName="object_zl4Tex_001BF0" Format="rgba16" Width="8" Height="16" Offset="0x1BF0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_001CF0" OutName="object_zl4Tex_001CF0" Format="ci8" Width="16" Height="16" Offset="0x1CF0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_001DF0" OutName="object_zl4Tex_001DF0" Format="ci8" Width="8" Height="8" Offset="0x1DF0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_001E30" OutName="object_zl4Tex_001E30" Format="rgba16" Width="16" Height="32" Offset="0x1E30" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_002230" OutName="object_zl4Tex_002230" Format="ci8" Width="8" Height="8" Offset="0x2230" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_002270" OutName="object_zl4Tex_002270" Format="ci8" Width="8" Height="16" Offset="0x2270" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0022F0" OutName="object_zl4Tex_0022F0" Format="ci8" Width="16" Height="32" Offset="0x22F0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0024F0" OutName="object_zl4Tex_0024F0" Format="rgba16" Width="16" Height="16" Offset="0x24F0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0026F0" OutName="object_zl4Tex_0026F0" Format="rgba16" Width="16" Height="16" Offset="0x26F0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0028F0" OutName="object_zl4Tex_0028F0" Format="rgba16" Width="8" Height="8" Offset="0x28F0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_002970" OutName="object_zl4Tex_002970" Format="rgba16" Width="8" Height="8" Offset="0x2970" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0029F0" OutName="object_zl4Tex_0029F0" Format="rgba16" Width="16" Height="8" Offset="0x29F0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0056F0" OutName="object_zl4Tex_0056F0" Format="rgba16" Width="16" Height="16" Offset="0x56F0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0058F0" OutName="object_zl4Tex_0058F0" Format="ci8" Width="16" Height="16" Offset="0x58F0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_0059F0" OutName="object_zl4Tex_0059F0" Format="rgba16" Width="8" Height="8" Offset="0x59F0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_005A70" OutName="object_zl4Tex_005A70" Format="rgba16" Width="16" Height="16" Offset="0x5A70" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_005C70" OutName="object_zl4Tex_005C70" Format="ci8" Width="8" Height="8" Offset="0x5C70" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_005CB0" OutName="object_zl4Tex_005CB0" Format="ci8" Width="16" Height="16" Offset="0x5CB0" TlutOffset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_005DB0" OutName="object_zl4Tex_005DB0" Format="rgba16" Width="32" Height="32" Offset="0x5DB0" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4Tex_00D8B8" OutName="object_zl4Tex_00D8B8" Format="rgba16" Width="32" Height="16" Offset="0xD8B8" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4TLUT_000670" OutName="object_zl4TLUT_000670" Format="rgba16" Width="16" Height="16" Offset="0x670" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4TLUT_000870" OutName="object_zl4TLUT_000870" Format="rgba16" Width="16" Height="16" Offset="0x870" AddedByScript="true"/>
|
||||
<Texture Name="object_zl4TLUT_000A70" OutName="object_zl4TLUT_000A70" Format="rgba16" Width="16" Height="16" Offset="0xA70" AddedByScript="true"/>
|
||||
<!-- Child Zelda's skeleton -->
|
||||
<Skeleton Name="gChildZeldaSkel" Type="Flex" LimbType="Standard" Offset="0xE038"/>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user