add xml definitions for all textures (#3161)
This commit is contained in:
@@ -1,5 +1,11 @@
|
||||
<Root>
|
||||
<File Name="object_hintnuts" Segment="6">
|
||||
<Texture Name="object_hintnutsTex_0015A8" OutName="object_hintnutsTex_0015A8" Format="rgba16" Width="32" Height="32" Offset="0x15A8" AddedByScript="true"/>
|
||||
<Texture Name="object_hintnutsTex_001DA8" OutName="object_hintnutsTex_001DA8" Format="rgba16" Width="16" Height="16" Offset="0x1DA8" AddedByScript="true"/>
|
||||
<Texture Name="object_hintnutsTex_001FA8" OutName="object_hintnutsTex_001FA8" Format="rgba16" Width="8" Height="8" Offset="0x1FA8" AddedByScript="true"/>
|
||||
<Texture Name="object_hintnutsTex_002028" OutName="object_hintnutsTex_002028" Format="rgba16" Width="8" Height="8" Offset="0x2028" AddedByScript="true"/>
|
||||
<Texture Name="object_hintnutsTex_0020A8" OutName="object_hintnutsTex_0020A8" Format="rgba16" Width="8" Height="8" Offset="0x20A8" AddedByScript="true"/>
|
||||
<Texture Name="object_hintnutsTex_002128" OutName="object_hintnutsTex_002128" Format="rgba16" Width="16" Height="16" Offset="0x2128" AddedByScript="true"/>
|
||||
<!-- Deku scrub skeleton -->
|
||||
<Skeleton Name="gHintNutsSkel" Type="Normal" LimbType="Standard" Offset="0x23B8"/>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user