FIX: Default Navi's colors have been altered recent merged PRs
This fix restore Navi's original colors which have been altered with recent merged PRs
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@@ -339,19 +339,19 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl
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if (CVar_GetS32("gUseNaviCol",0) != 1 ) {
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if (actorCategory == ACTORCAT_PLAYER) {
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naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 255;
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naviColor->outer.r = 115; naviColor->outer.g = 230; naviColor->outer.b = 255;
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naviColor->outer.r = 0; naviColor->outer.g = 0; naviColor->outer.b = 255;
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}
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if (actorCategory == ACTORCAT_NPC) {
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naviColor->inner.r = 100; naviColor->inner.g = 100; naviColor->inner.b = 255;
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naviColor->outer.r = 90; naviColor->outer.g = 90; naviColor->outer.b = 255;
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naviColor->inner.r = 150; naviColor->inner.g = 150; naviColor->inner.b = 255;
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naviColor->outer.r = 150; naviColor->outer.g = 150; naviColor->outer.b = 255;
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}
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if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) {
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naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 0;
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naviColor->outer.r = 220; naviColor->outer.g = 220; naviColor->outer.b = 0;
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naviColor->outer.r = 220; naviColor->outer.g = 155; naviColor->outer.b = 0;
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}
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if (actorCategory == ACTORCAT_PROP) {
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naviColor->inner.r = 0; naviColor->inner.g = 255; naviColor->inner.b = 90;
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naviColor->outer.r = 0; naviColor->outer.g = 220; naviColor->outer.b = 0;
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naviColor->inner.r = 0; naviColor->inner.g = 255; naviColor->inner.b = 0;
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naviColor->outer.r = 0; naviColor->outer.g = 255; naviColor->outer.b = 0;
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}
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} else {
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if (actorCategory == ACTORCAT_PLAYER) {
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