Apply clang-format to files (#5273)

This commit is contained in:
Archez
2025-04-01 22:33:38 -04:00
committed by GitHub
parent e8389e0b2e
commit 8f126344a4
885 changed files with 40384 additions and 36263 deletions

View File

@@ -54,8 +54,8 @@ void func_801109B0(PlayState* play) {
interfaceCtx->doActionSegment[1] = gCheckDoActionENGTex;
interfaceCtx->doActionSegment[2] = gReturnDoActionENGTex;
interfaceCtx->iconItemSegment = GAMESTATE_ALLOC_MC(
&play->state, 0x1000 * ARRAY_COUNT(gSaveContext.equips.buttonItems));
interfaceCtx->iconItemSegment =
GAMESTATE_ALLOC_MC(&play->state, 0x1000 * ARRAY_COUNT(gSaveContext.equips.buttonItems));
// "Icon Item Texture Initialization = %x"
osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", 0x4000);