Apply clang-format to files (#5273)

This commit is contained in:
Archez
2025-04-01 22:33:38 -04:00
committed by GitHub
parent e8389e0b2e
commit 8f126344a4
885 changed files with 40384 additions and 36263 deletions

View File

@@ -3,7 +3,7 @@
static PlayState* sPlayState;
char** cameraStrings = {0};
char** cameraStrings = { 0 };
#define ACTION_E 0
#define ACTION_SAVE 1
@@ -26,7 +26,6 @@ static DbCamera* sDbCamPtr;
static s16 D_8016110C;
static DbCameraAnim sDbCamAnim;
Vec3f* DbCamera_AddVecSph(Vec3f* out, Vec3f* in, VecSph* sph) {
Vec3f ret;
Vec3f vec;
@@ -294,7 +293,8 @@ void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
if (dbCamera->sub.nPoints < 6) {
if (sDbCamAnim.unk_0A != 0) {
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sDbCamAnim.unk_0A = 0;
}
func_8006376C(0x0D, 0x17, 3, cameraStrings[0]);
@@ -308,7 +308,8 @@ void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
!func_800BB2B4(&sDbCamAnim.lookAtPos, &sDbCamAnim.roll, &sDbCamAnim.fov, dbCamera->sub.lookAt,
&sDbCamAnim.keyframe, &sDbCamAnim.curFrame) &&
sDbCamAnim.unk_0A == 1) {
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sDbCamAnim.unk_04++;
if (dbCamera->sub.nFrames > 0 && dbCamera->sub.nFrames < sDbCamAnim.unk_04) {
@@ -536,7 +537,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_40 = -1;
dbCamera->sub.demoCtrlActionIdx = 0;
sDbCamAnim.unk_0A = 0;
Audio_PlaySoundGeneral(NA_SE_SY_LOCK_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_LOCK_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
} else if (dbCamera->unk_38 == -1) {
dbCamera->unk_38 = 1;
} else {
@@ -856,22 +858,25 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_1C.z = 0.0f;
dbCamera->unk_1C.y = 1.0f;
} else if (dbCamera->sub.unk_08 == 2) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.unk_08 = 0;
func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
} else {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R) &&
CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.nPoints = dbCamera->sub.unkIdx + 1;
func_800B4088(dbCamera, cam);
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R)) {
if (dbCamera->sub.unkIdx == 0x80) {
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
} else {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_PUTAWAY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_PUTAWAY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
func_800B42C0(dbCamera, cam);
if (dbCamera->sub.unkIdx == (dbCamera->sub.nPoints - 1)) {
dbCamera->sub.unkIdx++;
@@ -923,7 +928,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
} else {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CRIGHT) &&
CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** start here *** */\n@@@\n");
DbCamera_PrintPoints("Lookat", dbCamera->sub.nPoints, dbCamera->sub.lookAt);
DbCamera_PrintPoints("Position", dbCamera->sub.nPoints, dbCamera->sub.position);
@@ -932,13 +938,15 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
osSyncPrintf("@@@static short Mode = %d;\n@@@\n", dbCamera->sub.mode);
osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** finish! *** */\n@@@\n");
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.unk_08 = (dbCamera->sub.unk_08 + 1) % 3;
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP) &&
CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx > 0) {
dbCamera->sub.unkIdx--;
} else {
@@ -946,8 +954,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
} else {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx > 0) {
dbCamera->sub.unkIdx--;
} else {
@@ -968,7 +976,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
dbCamera->sub.unkIdx++;
} else {
@@ -976,8 +985,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
} else {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
dbCamera->sub.unkIdx++;
} else {
@@ -1046,8 +1055,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
case 1:
dbCamera->unk_3C = true;
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unk_0A == 0) {
dbCamera->sub.unk_0A = 5;
} else {
@@ -1055,8 +1064,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unk_0A == 5) {
dbCamera->sub.unk_0A = 0;
} else {
@@ -1064,8 +1073,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
switch (dbCamera->sub.unk_0A) {
case 1:
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) {
@@ -1114,7 +1123,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DLEFT)) {
if ((D_8012D10C++ % 5) == 0) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
}
@@ -1152,8 +1162,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
switch (dbCamera->sub.unk_0A) {
case 1:
@@ -1201,7 +1211,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DRIGHT)) {
if ((D_8012D10C++ % 5) == 0) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
}
@@ -1226,11 +1237,14 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle, &cameraStrings[62][10], 3);
DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle, &cameraStrings[62][10],
3);
func_8006376C(0x0E, 0x14, (dbCamera->sub.unk_0A == 0) ? 7 : 4, cameraStrings[62]);
DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame, &cameraStrings[63][10], 3);
DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame,
&cameraStrings[63][10], 3);
func_8006376C(0x0E, 0x15, (dbCamera->sub.unk_0A == 1) ? 7 : 4, cameraStrings[63]);
DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll, &cameraStrings[64][10], 3);
DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll, &cameraStrings[64][10],
3);
func_8006376C(0x0E, 0x16, (dbCamera->sub.unk_0A == 2) ? 7 : 4, cameraStrings[64]);
func_8006376C(0xF, 0x17, (dbCamera->sub.unk_0A == 3) ? 7 : 4,
(dbCamera->sub.mode == 1) ? cameraStrings[13]
@@ -1353,7 +1367,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->fov = 60.0f;
dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->unk_78 = (dbCamera->unk_78 + 1) % 3;
dbCamera->unk_38 = -1;
}
@@ -1634,7 +1649,8 @@ void DbCamera_DrawSlotLetters(char* str, s16 y, s16 x, s32 colorId) {
void DbCamera_PrintAllCuts(Camera* cam) {
s32 i;
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** start here ***** */\n@@@\n");
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
@@ -1777,8 +1793,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if ((1 << sCurFileIdx) & sMempakFiles) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT) ||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlToggleSwitch ^= 1;
}
cameraStrings[41][9] = sCurFileIdx + 'A';
@@ -1791,12 +1807,12 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) {
if (dbCamera->sub.demoCtrlToggleSwitch == 0) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu++;
} else {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = 0;
}
}
@@ -1812,7 +1828,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = 0;
return 1;
}
@@ -1848,7 +1865,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A) ||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.demoCtrlMenu == DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS)) {
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
}
@@ -1870,7 +1888,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A) ||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu -= 9;
}
block_2:
@@ -1904,8 +1923,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sp74[i * 2 + 1] = '\0';
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (sCurFileIdx >= 4) {
sCurFileIdx = 0;
} else {
@@ -1921,8 +1940,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (sCurFileIdx <= 0) {
sCurFileIdx = 4;
} else {
@@ -1959,30 +1978,31 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0x12, 0x17, sDbCameraColors[idx1], cameraStrings[33]);
func_8006376C(0x12, 0x18, sDbCameraColors[idx1 - 1], cameraStrings[34]);
func_8006376C(0x12, 0x19, sDbCameraColors[idx1 - 2], cameraStrings[35]);
func_8006376C(0xE, dbCamera->sub.demoCtrlActionIdx + 0x16, 7, cameraStrings[11]); // current selection
func_8006376C(0xE, dbCamera->sub.demoCtrlActionIdx + 0x16, 7,
cameraStrings[11]); // current selection
func_8006376C(0xD, 0x1A, 5, cameraStrings[32]);
func_8006376C(0x14, 0x1A, 5, cameraStrings[36]);
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlToggleSwitch = 0;
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(dbCamera->sub.demoCtrlActionIdx, MENU_INFO);
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
return 1;
}
@@ -1994,8 +2014,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP) ||
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
}
return 2;
@@ -2007,13 +2027,15 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
default: {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
sCurFileIdx = 0;
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
sCurFileIdx = 0;
@@ -2052,7 +2074,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (func_800B91B0(cam, dbCamera) == 0) {
Interface_ChangeAlpha(2);
ShrinkWindow_SetVal(0);
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
}
OLib_Vec3fDiffToVecSphGeo(&sp5C, &dbCamera->eye, &dbCamera->at);
DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, sp5C.pitch, sp5C.yaw,
@@ -2070,7 +2093,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sDbCamAnim.unk_0A = 1;
sDbCamAnim.unk_0C = 0;
D_8016110C = 0;
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_L)) {
@@ -2085,15 +2109,15 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (sLastFileIdx != -1) {
switch (sp74[sCurFileIdx]) {
case '?':
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sDbCameraCuts[idx1] = sDbCameraCuts[idx2];
sp74[sCurFileIdx] = '?'; // useless
DbCamera_ResetCut(idx2, false);
break;
case '-':
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sp64 = sDbCameraCuts[idx2];
if (sLastFileIdx < sCurFileIdx) {
@@ -2115,8 +2139,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
break;
default:
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
break;
}
}
@@ -2125,7 +2149,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) {
if (sp74[sCurFileIdx] == '?') {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sp74[sCurFileIdx] = DbCamera_InitCut(idx1, &dbCamera->sub);
if (sp74[sCurFileIdx] == '?') {
func_8006376C(0xF, 0x18, 7, cameraStrings[26]);
@@ -2135,7 +2160,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) {
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sp74[sCurFileIdx] = '?';
DbCamera_ResetCut(idx1, true);
}
@@ -2143,7 +2169,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R)) {
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
for (i = 0; i < sDbCameraCuts[idx1].nPoints; i++) {
dbCamera->sub.lookAt[i] = sDbCameraCuts[idx1].lookAt[i];
@@ -2165,7 +2192,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (sCurFileIdx == 0x1E) {
sCurFileIdx = 0;
} else {
@@ -2173,7 +2201,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sCurFileIdx = (sCurFileIdx == 0) ? 0x1E : sCurFileIdx - 1;
}
@@ -2187,7 +2216,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
DbCamera_PrintAllCuts(cam);
} else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
if (sDbCameraCuts[i].nPoints != 0) {
osSyncPrintf("\n@@@ /* CUT [%d]\t*/", i);
@@ -2203,7 +2233,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
Interface_ChangeAlpha(50);
ShrinkWindow_SetVal(0x20);
D_8016110C = 0;
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
}
func_8006376C(4, 7, 5, cameraStrings[28]);