From 8e1f1aea82bb5b4773321b851ff83d3b0e987956 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Philip=20Dub=C3=A9?= Date: Mon, 16 Feb 2026 21:53:32 +0000 Subject: [PATCH] Fix location list (#6276) Base has name in Flags column, this should not be null Omit on unknown location to match other Location::Base rows --- soh/soh/Enhancements/randomizer/location_list.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location_list.cpp b/soh/soh/Enhancements/randomizer/location_list.cpp index 95465863d..9c7d31f23 100644 --- a/soh/soh/Enhancements/randomizer/location_list.cpp +++ b/soh/soh/Enhancements/randomizer/location_list.cpp @@ -147,7 +147,7 @@ std::vector Rando::StaticData::GetSongFairyLocations() { void Rando::StaticData::InitLocationTable() { // clang-format off // Randomizer Check Quest Type Area Actor ID Scene ID Params Flags Short Name Hint Text Key Vanilla Item Spoiler Collection Check Vanilla Progression Price - locationTable[RC_UNKNOWN_CHECK] = Location::Base(RC_UNKNOWN_CHECK, RCQUEST_BOTH, RCTYPE_STANDARD, RCAREA_INVALID, ACTOR_ID_MAX, SCENE_ID_MAX, 0x00, 0x00, "Invalid Location", RHT_NONE, RG_NONE); + locationTable[RC_UNKNOWN_CHECK] = Location::Base(RC_UNKNOWN_CHECK, RCQUEST_BOTH, RCTYPE_STANDARD, RCAREA_INVALID, ACTOR_ID_MAX, SCENE_ID_MAX, 0x00, "Invalid Location", RHT_NONE, RG_NONE); // Kokiri Forest locationTable[RC_KF_KOKIRI_SWORD_CHEST] = Location::Chest(RC_KF_KOKIRI_SWORD_CHEST, RCQUEST_BOTH, RCTYPE_STANDARD, ACTOR_EN_BOX, SCENE_KOKIRI_FOREST, 1248, 0x00, "Kokiri Sword Chest", RHT_KF_KOKIRI_SWORD_CHEST, RG_KOKIRI_SWORD, true); locationTable[RC_KF_MIDOS_TOP_LEFT_CHEST] = Location::Chest(RC_KF_MIDOS_TOP_LEFT_CHEST, RCQUEST_BOTH, RCTYPE_STANDARD, ACTOR_EN_BOX, SCENE_MIDOS_HOUSE, 22944, 0x00, "Mido Top Left Chest", RHT_KF_MIDOS_TOP_LEFT_CHEST, RG_BLUE_RUPEE);