Updated zapd_audio_support on zelda64
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@@ -32,7 +32,7 @@
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#if defined(_WIN64) || defined(__x86_64__)
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#define _SOH64
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#define AUDIO_HEAP_SIZE 0x70000
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#define AUDIO_HEAP_SIZE 0xF0000
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#else
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#define AUDIO_HEAP_SIZE 0x38000
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#endif
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