Rework ActorViewer to use hooks (#5474)
* Rework ActorViewer to use hooks * Rework ActorViewer to use hooks * Remove ResetData
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@@ -3401,6 +3401,8 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos
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Actor_Init(actor, play);
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gSegments[6] = temp;
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GameInteractor_ExecuteOnActorSpawn(actor);
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return actor;
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}
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