Merge branch 'develop' into zelda64

This commit is contained in:
KiritoDev
2022-06-13 10:18:38 -05:00
committed by GitHub
31 changed files with 1009 additions and 120 deletions

View File

@@ -176,6 +176,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="soh\Enhancements\debugger\actorViewer.cpp" />
<ClCompile Include="soh\frame_interpolation.cpp" />
<ClCompile Include="soh\Enhancements\bootcommands.c" />
<ClCompile Include="soh\Enhancements\debugconsole.cpp" />
@@ -882,6 +883,7 @@
<ClCompile Include="src\overlays\misc\ovl_map_mark_data\z_map_mark_data.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="soh\Enhancements\debugger\actorViewer.h" />
<ClInclude Include="soh\frame_interpolation.h" />
<ClInclude Include="include\alloca.h" />
<ClInclude Include="include\bgm.h" />