Entrance Docs (#3332)
* transition variables renamed * transition circle * transition wipe * sand storm * remaining sceneloadflag rename * transition trigger macros * transition mode enum * transition type enum * tc set params * creg debug transitions * introduce entrance table + return entrance indices + entrance info macros * randomizer entrance pass through * cleanup some missing scene enums * randomizer entrance tracker pass through * randomizer grotto pass through * gSaveContext.entranceIndex * misc lists * z_select pass through * respawn entrance index * nextEntranceIndex * add missing include
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@@ -107,7 +107,7 @@ extern "C"
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extern s16 gLinkObjectIds[2];
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extern u32 gObjectTableSize;
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extern RomFile gObjectTable[OBJECT_ID_MAX];
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extern EntranceInfo gEntranceTable[1556];
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extern EntranceInfo gEntranceTable[ENTR_MAX];
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extern SceneTableEntry gSceneTable[SCENE_ID_MAX];
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extern u16 gSramSlotOffsets[];
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// 4 16-colors palettes
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