Organize ship specific save context additions (#4597)
* Basic restructure * Undo most randomizerInf changes for now * Small fixes * Fix linux & mac builds? * Fix remnants of randomizerInf changes * Post-merge fix * Post-merge fix
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@@ -626,8 +626,8 @@ void Cutscene_Command_Terminator(PlayState* play, CutsceneContext* csCtx, CsCmdB
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break;
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case 8:
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if (CVarGetInteger(CVAR_ENHANCEMENT("BetterFarore"), 0)) {
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FaroresWindData tempFW = gSaveContext.backupFW;
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gSaveContext.backupFW = gSaveContext.fw;
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FaroresWindData tempFW = gSaveContext.ship.backupFW;
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gSaveContext.ship.backupFW = gSaveContext.fw;
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gSaveContext.fw = tempFW;
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} else {
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gSaveContext.fw.set = 0;
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