Add in Progressive Bombchu Bags (#5836)
* Adds new Progressive Bombchu Bags option Also changes existing code to account for Bombchu Bags becoming a drop down with 3 values instead of a checkbox * Handle the new lower capacities for ammo refills * Handle what happens when receiving a bombchu bag * Remove the trick name of Progressive Bombchu Bag Since, you know, that's an actual thing now. * Implements Bombchu Bag handling next to Progressive Bombchu Handling * clang-formatting * Add extra bag for plentiful items * Address review comment * Move bombchu upgrade level to gSaveContext and add save/load * Use logic's saveContext for correct logic calculations * Remove RG_PROGRESSIVE_BOMBCHU * Fix Bombchu Refill obtainability * Don't add normal chus to the pool if chu bags are on. * cmake-format * Properly reset bombchuUpgradeLevel on savefile init * Fix error with va_arg on linux * Fixes small error in the Bombchu Bag description * Fix bug with bombchu obtainability * clang-format * Fix infinite bombchu text * fix clang-format
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@@ -164,6 +164,7 @@ typedef struct {
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typedef struct ShipRandomizerSaveContextData {
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u8 triforcePiecesCollected;
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u8 bombchuUpgradeLevel;
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} ShipRandomizerSaveContextData;
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typedef struct ShipBossRushSaveContextData {
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