N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support * 1.1 Asset Fixes * Fixed issue where N64 builds were being flagged as MQ * Misc fixes * Updated LUS submodule * Fixed up logo strings * Updated readme and linux/mac scripts with new hash
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soh/assets/xml/N64_PAL_11/scenes/dungeons/jyasinboss.xml
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soh/assets/xml/N64_PAL_11/scenes/dungeons/jyasinboss.xml
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<Root>
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<File Name="jyasinboss_scene" Segment="2">
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<Cutscene Name="gSpiritBossNabooruKnuckleIntroCs" Offset="0x2BB0"/>
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<Cutscene Name="gSpiritBossNabooruKnuckleDefeatCs" Offset="0x3F80"/>
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<Scene Name="jyasinboss_scene" Offset="0x0"/>
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</File>
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<File Name="jyasinboss_room_0" Segment="3">
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<Room Name="jyasinboss_room_0" Offset="0x0"/>
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</File>
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<File Name="jyasinboss_room_1" Segment="3">
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<Room Name="jyasinboss_room_1" Offset="0x0"/>
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</File>
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<File Name="jyasinboss_room_2" Segment="3">
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<Room Name="jyasinboss_room_2" Offset="0x0"/>
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</File>
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<File Name="jyasinboss_room_3" Segment="3">
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<Room Name="jyasinboss_room_3" Offset="0x0"/>
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</File>
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</Root>
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