N64 PAL 1.1 Support (#2773)

* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
This commit is contained in:
Nicholas Estelami
2023-06-05 19:11:22 -04:00
committed by GitHub
parent 820fdf78cc
commit 7e1ee6e23e
554 changed files with 22690 additions and 13 deletions

View File

@@ -0,0 +1,9 @@
<Root>
<File Name="object_yukabyun" Segment="6">
<Texture Name="gFloorTileEnemyBottomTex" OutName="bottom" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gFloorTileEnemyTopTex" OutName="top" Format="rgba16" Width="32" Height="32" Offset="0xAF0"/>
<Texture Name="gFloorTileEnemyFragmentTex" OutName="fragment" Format="rgba16" Width="16" Height="16" Offset="0x12F0"/>
<DList Name="gFloorTileEnemyDL" Offset="0x970"/>
<DList Name="gFloorTileEnemyFragmentDL" Offset="0xA60"/>
</File>
</Root>