N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support * 1.1 Asset Fixes * Fixed issue where N64 builds were being flagged as MQ * Misc fixes * Updated LUS submodule * Fixed up logo strings * Updated readme and linux/mac scripts with new hash
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soh/assets/xml/N64_PAL_11/objects/object_warp1.xml
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39
soh/assets/xml/N64_PAL_11/objects/object_warp1.xml
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<Root>
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<File Name="object_warp1" Segment="6">
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<!-- Portal -->
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<DList Name="gWarpPortalDL" Offset="0x01A0"/>
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<Texture Name="gWarpPortalTex" OutName="warp_portal_tex" Format="i8" Width="64" Height="64" Offset="0x02C0"/>
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<!-- Crystal -->
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<Animation Name="gWarpCrystalAnim" Offset="0x1374"/>
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<DList Name="gWarp1DL_001750" Offset="0x1750"/>
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<DList Name="gWarp1DL_001828" Offset="0x1828"/>
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<DList Name="gWarp1DL_0018B0" Offset="0x18B0"/>
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<DList Name="gWarp1DL_001938" Offset="0x1938"/>
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<DList Name="gWarp1DL_0019C0" Offset="0x19C0"/>
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<DList Name="gWarp1DL_001A48" Offset="0x1A48"/>
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<DList Name="gWarp1DL_001AD0" Offset="0x1AD0"/>
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<Texture Name="gWarpCrystalTex" OutName="warp_crystal_tex" Format="i8" Width="64" Height="64" Offset="0x1B58"/>
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<Limb Name="gWarpCrystalLimb_002B58" LimbType="Standard" Offset="0x2B58"/>
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<Limb Name="gWarpCrystalLimb_002B64" LimbType="Standard" Offset="0x2B64"/>
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<Limb Name="gWarpCrystalLimb_002B70" LimbType="Standard" Offset="0x2B70"/>
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<Limb Name="gWarpCrystalLimb_002B7C" LimbType="Standard" Offset="0x2B7C"/>
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<Limb Name="gWarpCrystalLimb_002B88" LimbType="Standard" Offset="0x2B88"/>
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<Limb Name="gWarpCrystalLimb_002B94" LimbType="Standard" Offset="0x2B94"/>
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<Limb Name="gWarpCrystalLimb_002BA0" LimbType="Standard" Offset="0x2BA0"/>
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<Limb Name="gWarpCrystalLimb_002BAC" LimbType="Standard" Offset="0x2BAC"/>
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<Limb Name="gWarpCrystalLimb_002BB8" LimbType="Standard" Offset="0x2BB8"/>
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<Limb Name="gWarpCrystalLimb_002BC4" LimbType="Standard" Offset="0x2BC4"/>
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<Limb Name="gWarpCrystalLimb_002BD0" LimbType="Standard" Offset="0x2BD0"/>
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<Limb Name="gWarpCrystalLimb_002BDC" LimbType="Standard" Offset="0x2BDC"/>
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<Limb Name="gWarpCrystalLimb_002BE8" LimbType="Standard" Offset="0x2BE8"/>
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<Limb Name="gWarpCrystalLimb_002BF4" LimbType="Standard" Offset="0x2BF4"/>
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<Limb Name="gWarpCrystalLimb_002C00" LimbType="Standard" Offset="0x2C00"/>
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<Limb Name="gWarpCrystalLimb_002C0C" LimbType="Standard" Offset="0x2C0C"/>
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<Limb Name="gWarpCrystalLimb_002C18" LimbType="Standard" Offset="0x2C18"/>
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<Limb Name="gWarpCrystalLimb_002C24" LimbType="Standard" Offset="0x2C24"/>
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<Limb Name="gWarpCrystalLimb_002C30" LimbType="Standard" Offset="0x2C30"/>
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<Limb Name="gWarpCrystalLimb_002C3C" LimbType="Standard" Offset="0x2C3C"/>
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<Limb Name="gWarpCrystalLimb_002C48" LimbType="Standard" Offset="0x2C48"/>
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<Skeleton Name="gWarpCrystalSkel" Type="Normal" LimbType="Standard" Offset="0x2CA8"/>
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</File>
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</Root>
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