N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support * 1.1 Asset Fixes * Fixed issue where N64 builds were being flagged as MQ * Misc fixes * Updated LUS submodule * Fixed up logo strings * Updated readme and linux/mac scripts with new hash
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soh/assets/xml/N64_PAL_11/objects/object_rr.xml
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soh/assets/xml/N64_PAL_11/objects/object_rr.xml
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<Root>
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<File Name="object_rr" Segment="6">
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<DList Name="gLikeLikeDL" Offset="0x470"/>
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<Texture Name="gLikeLikeBodyPattern1Tex" OutName="body_pattern_1" Format="rgba16" Width="16" Height="16" Offset="0x800"/>
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<Texture Name="gLikeLikeBodyPattern2Tex" OutName="body_pattern_2" Format="rgba16" Width="16" Height="16" Offset="0xA00"/>
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<Texture Name="gLikeLikeHoleTex" OutName="hole" Format="ia16" Width="16" Height="16" Offset="0xC00"/>
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</File>
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</Root>
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