N64 PAL 1.1 Support (#2773)

* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
This commit is contained in:
Nicholas Estelami
2023-06-05 19:11:22 -04:00
committed by GitHub
parent 820fdf78cc
commit 7e1ee6e23e
554 changed files with 22690 additions and 13 deletions

View File

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<Root>
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<Texture Name="gEnNyRockBodyTex" OutName="rock_body" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
<Texture Name="gEnNySpikeTex" OutName="spike" Format="rgba16" Width="32" Height="32" Offset="0x0200"/>
<Texture Name="gEnNyMetalBodyTex" OutName="metal_body" Format="rgba16" Width="32" Height="32" Offset="0x0A00"/>
<DList Name="gEnNyRockBodyDL" Offset="0x1DD0"/>
<DList Name="gEnNyMetalBodyDL" Offset="0x1EA8"/>
<DList Name="gEnNySpikeDL" Offset="0x1FC8"/>
</File>
</Root>