N64 PAL 1.1 Support (#2773)

* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
This commit is contained in:
Nicholas Estelami
2023-06-05 19:11:22 -04:00
committed by GitHub
parent 820fdf78cc
commit 7e1ee6e23e
554 changed files with 22690 additions and 13 deletions

View File

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<Animation Name="gRunningManRunAnim" Offset="0x0718"/>
<Animation Name="gRunningManSitStandAnim" Offset="0x6940"/>
<Animation Name="gRunningManSitWaitAnim" Offset="0x6C50"/>
<Animation Name="gRunningManSprintAnim" Offset="0x0468"/>
<Animation Name="gRunningManExcitedAnim" Offset="0x73A0"/>
<Animation Name="gRunningManHappyAnim" Offset="0x8060"/>
<Texture Name="gRunningManTLUT" OutName="running_man_tlut" Format="rgba16" Width="16" Height="16" Offset="0x730"/>
<Texture Name="gRunningManMouthOpenTex" OutName="running_man_mouth_open" Format="ci8" Width="32" Height="16" Offset="0xE30" TlutOffset="0x730"/>
<Texture Name="gRunningManMouthClosedTex" OutName="running_man_mouth_closed" Format="ci8" Width="32" Height="16" Offset="0xC30" TlutOffset="0x730"/>
</File>
</Root>