N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support * 1.1 Asset Fixes * Fixed issue where N64 builds were being flagged as MQ * Misc fixes * Updated LUS submodule * Fixed up logo strings * Updated readme and linux/mac scripts with new hash
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soh/assets/xml/N64_PAL_11/objects/object_haka.xml
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soh/assets/xml/N64_PAL_11/objects/object_haka.xml
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<Root>
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<File Name="object_haka" Segment="6">
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<Texture Name="gGravestoneGrassTex" OutName="grass" Format="rgba16" Width="16" Height="32" Offset="0x460"/>
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<Texture Name="gGravestoneEarthTex" OutName="earth" Format="ia8" Width="32" Height="32" Offset="0x860"/>
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<Texture Name="gGravestoneTombTex" OutName="tomb" Format="rgba16" Width="32" Height="32" Offset="0xC60"/>
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<DList Name="gGravestoneStoneDL" Offset="0x1B0"/>
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<DList Name="gGravestoneEarthDL" Offset="0x2A8"/>
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<Collision Name="gGravestoneCol" Offset="0x428"/>
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</File>
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</Root>
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