N64 PAL 1.1 Support (#2773)

* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
This commit is contained in:
Nicholas Estelami
2023-06-05 19:11:22 -04:00
committed by GitHub
parent 820fdf78cc
commit 7e1ee6e23e
554 changed files with 22690 additions and 13 deletions

View File

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<Root>
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<Texture Name="sTransCircleNormalTex" Format="i8" Width="16" Height="64" Offset="0xE9A08"/>
<Texture Name="sTransCircleWaveTex" Format="i8" Width="16" Height="64" Offset="0xE9E08"/>
<Texture Name="sTransCircleRippleTex" Format="i8" Width="16" Height="64" Offset="0xEA208"/>
<Texture Name="sTransCircleStarburstTex" Format="i8" Width="16" Height="64" Offset="0xEA608"/>
<Array Name="sCircleWipeVtx" Count="34" Offset="0xEAA08">
<Vtx/>
</Array>
<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
<!--<DList Name="sCircleWipeDL" Offset="0x10FF68"/>-->
</File>
</Root>