diff --git a/soh/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c b/soh/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c index fb3f4aa1e..cf4ceaee2 100644 --- a/soh/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c +++ b/soh/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c @@ -92,8 +92,8 @@ void EnDyExtra_Update(Actor* thisx, PlayState* play) { void EnDyExtra_Draw(Actor* thisx, PlayState* play) { static Color_RGBA8 primColors[] = { { 255, 255, 170, 255 }, { 255, 255, 170, 255 } }; static Color_RGBA8 envColors[] = { { 255, 100, 255, 255 }, { 100, 255, 255, 255 } }; - static u8 D_809FFC50[] = { 0x02, 0x01, 0x01, 0x02, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x02, - 0x01, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02 }; + static u8 D_809FFC50[] = { 0x02, 0x01, 0x01, 0x02, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, + 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00 }; EnDyExtra* this = (EnDyExtra*)thisx; s32 pad; GraphicsContext* gfxCtx = play->state.gfxCtx;