Feature - Bonk damage under difficulty options (#2584)
This commit is contained in:
@@ -8679,6 +8679,7 @@ void func_80844708(Player* this, PlayState* play) {
|
||||
func_80832698(this, NA_SE_VO_LI_CLIMB_END);
|
||||
this->unk_850 = 1;
|
||||
gSaveContext.sohStats.count[COUNT_BONKS]++;
|
||||
GameInteractor_ExecuteOnPlayerBonk();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user