Enhancement: Better Farore's Wind (#2374)
* Updated SaveManager, SaveContext; lifted restriction from gtg and ganon's castle; disabled clearing fw during master sword lift; added checkbox * increment load version (whoops); clear age fw after use * beef up fw console handler (for testing) * Simplify better FW (2 copies > 1 copy) * Apply suggestions * whoops
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@@ -616,8 +616,14 @@ void Cutscene_Command_Terminator(PlayState* play, CutsceneContext* csCtx, CsCmdB
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play->fadeTransition = 11;
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break;
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case 8:
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gSaveContext.fw.set = 0;
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gSaveContext.respawn[RESPAWN_MODE_TOP].data = 0;
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if (CVarGetInteger("gBetterFW", 0)) {
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FaroresWindData tempFW = gSaveContext.backupFW;
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gSaveContext.backupFW = gSaveContext.fw;
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gSaveContext.fw = tempFW;
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} else {
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gSaveContext.fw.set = 0;
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gSaveContext.respawn[RESPAWN_MODE_TOP].data = 0;
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}
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if (!(gSaveContext.eventChkInf[4] & 0x20)) {
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gSaveContext.eventChkInf[4] |= 0x20;
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play->nextEntranceIndex = 0x00A0;
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@@ -1371,6 +1371,11 @@ void Interface_SetSceneRestrictions(PlayState* play) {
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interfaceCtx->restrictions.farores, interfaceCtx->restrictions.dinsNayrus,
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interfaceCtx->restrictions.all);
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osSyncPrintf(VT_RST);
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if (CVarGetInteger("gBetterFW", 0)) {
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if (currentScene == SCENE_MEN || currentScene == SCENE_GANONTIKA) {
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interfaceCtx->restrictions.farores = 0;
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}
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}
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return;
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}
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i++;
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