Generate assets with MQ present (#2485)
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@@ -55,6 +55,13 @@ static const __declspec(align(2)) char gSheikIdleAnim[] = dgSheikIdleAnim;
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static const char gSheikIdleAnim[] __attribute__((aligned (2))) = dgSheikIdleAnim;
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#endif
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#define dobject_xc_TLUT_004A40 "__OTR__objects/object_xc/object_xc_TLUT_004A40"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_xc_TLUT_004A40[] = dobject_xc_TLUT_004A40;
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#else
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static const char object_xc_TLUT_004A40[] __attribute__((aligned (2))) = dobject_xc_TLUT_004A40;
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#endif
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#define dgSheikWalkingAnim "__OTR__objects/object_xc/gSheikWalkingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSheikWalkingAnim[] = dgSheikWalkingAnim;
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@@ -454,13 +461,6 @@ static const __declspec(align(2)) char object_xcTex_0064C0[] = dobject_xcTex_006
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static const char object_xcTex_0064C0[] __attribute__((aligned (2))) = dobject_xcTex_0064C0;
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#endif
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#define dobject_xcTLUT_004A40 "__OTR__objects/object_xc/object_xcTLUT_004A40"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_xcTLUT_004A40[] = dobject_xcTLUT_004A40;
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#else
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static const char object_xcTLUT_004A40[] __attribute__((aligned (2))) = dobject_xcTLUT_004A40;
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#endif
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#define dobject_xcTex_006E80 "__OTR__objects/object_xc/object_xcTex_006E80"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_xcTex_006E80[] = dobject_xcTex_006E80;
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