Generate assets with MQ present (#2485)
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@@ -6,13 +6,6 @@ static const __declspec(align(2)) char gMorphaTitleCardTex[] = dgMorphaTitleCard
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static const char gMorphaTitleCardTex[] __attribute__((aligned (2))) = dgMorphaTitleCardTex;
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#endif
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#define dgMorphaWaterTex "__OTR__objects/object_mo/gMorphaWaterTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMorphaWaterTex[] = dgMorphaWaterTex;
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#else
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static const char gMorphaWaterTex[] __attribute__((aligned (2))) = dgMorphaWaterTex;
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#endif
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#define dgMorphaCoreMembraneDL "__OTR__objects/object_mo/gMorphaCoreMembraneDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMorphaCoreMembraneDL[] = dgMorphaCoreMembraneDL;
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@@ -321,6 +314,13 @@ static const __declspec(align(2)) char gMorphaTentaclePart40DL[] = dgMorphaTenta
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static const char gMorphaTentaclePart40DL[] __attribute__((aligned (2))) = dgMorphaTentaclePart40DL;
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#endif
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#define dgMorphaWaterTex "__OTR__objects/object_mo/gMorphaWaterTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMorphaWaterTex[] = dgMorphaWaterTex;
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#else
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static const char gMorphaWaterTex[] __attribute__((aligned (2))) = dgMorphaWaterTex;
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#endif
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#define dgMorphaBubbleDL "__OTR__objects/object_mo/gMorphaBubbleDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMorphaBubbleDL[] = dgMorphaBubbleDL;
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