Shiny enemies (#4570)

This commit is contained in:
Pepe20129
2024-11-21 23:08:49 +01:00
committed by Malkierian
parent ea163f12b9
commit 6c19413f45
6 changed files with 213 additions and 0 deletions

View File

@@ -266,6 +266,10 @@ typedef struct Actor {
/* 0x134 */ ActorFunc draw; // Draw Routine. Called by `Actor_Draw`
/* 0x138 */ ActorResetFunc reset;
/* 0x13C */ char dbgPad[0x10]; // Padding that only exists in the debug rom
// #region SOH [General] TODO convert to OE
/* */ u8 maximumHealth; // Max health value for use with health bars, set on actor init
/* */ u8 isShiny;
// #endregion
} Actor; // size = 0x14C
typedef enum {