Wii U support (#1097)
* Wii U support * [WiiU] Combined Dockerfile * [WiiU] Combined Dockerfile * [WiiU] Combined Dockerfile * Add Jenkins support * wiiu: fix scissor clamp * wiiu: improve button remapping * wiiu: fix scaling issues * Update Dockerfile after merge * Pull assets before build * Only stop container once * Adjust logging sinks * wiiu: Change button mapping to match PC version * wiiu: Implement controller changes * wiiu: Update BUILDING.md Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com> Co-authored-by: David Chavez <david@dcvz.io>
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@@ -1,7 +1,11 @@
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#include "global.h"
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#ifndef __SWITCH__
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#ifdef __WIIU__
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void _assert(const char* exp, const char* file, s32 line) {
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#else
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void __assert(const char* exp, const char* file, s32 line) {
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#endif
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char msg[256];
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osSyncPrintf("Assertion failed: %s, file %s, line %d, thread %d\n", exp, file, line, osGetThreadId(NULL));
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