Wii U support (#1097)
* Wii U support * [WiiU] Combined Dockerfile * [WiiU] Combined Dockerfile * [WiiU] Combined Dockerfile * Add Jenkins support * wiiu: fix scissor clamp * wiiu: improve button remapping * wiiu: fix scaling issues * Update Dockerfile after merge * Pull assets before build * Only stop container once * Adjust logging sinks * wiiu: Change button mapping to match PC version * wiiu: Implement controller changes * wiiu: Update BUILDING.md Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com> Co-authored-by: David Chavez <david@dcvz.io>
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@@ -107,7 +107,13 @@ void BinaryWriter::Write(uint64_t value)
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void BinaryWriter::Write(float value)
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{
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if (endianness != Endianness::Native)
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value = BitConverter::ToFloatBE((uint8_t*)&value, 0);
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{
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float tmp;
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char* dst = (char*)&tmp;
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char* src = (char*)&value;
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dst[3] = src[0]; dst[2] = src[1]; dst[1] = src[2]; dst[0] = src[3];
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value = tmp;
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}
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stream->Write((char*)&value, sizeof(float));
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}
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@@ -115,7 +121,14 @@ void BinaryWriter::Write(float value)
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void BinaryWriter::Write(double value)
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{
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if (endianness != Endianness::Native)
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value = BitConverter::ToDoubleBE((uint8_t*)&value, 0);
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{
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double tmp;
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char* dst = (char*)&tmp;
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char* src = (char*)&value;
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dst[7] = src[0]; dst[6] = src[1]; dst[5] = src[2]; dst[4] = src[3];
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dst[3] = src[4]; dst[2] = src[5]; dst[1] = src[6]; dst[0] = src[7];
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value = tmp;
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}
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stream->Write((char*)&value, sizeof(double));
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}
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