greg bridge in logic (#2460)
* greg bridge in logic --------- Co-authored-by: briaguya <briaguya@alice>
This commit is contained in:
@@ -120,6 +120,9 @@ namespace Logic {
|
||||
bool ShadowTrialClear = false;
|
||||
bool LightTrialClear = false;
|
||||
|
||||
//Greg
|
||||
bool Greg = false;
|
||||
|
||||
//Progressive Items
|
||||
uint8_t ProgressiveBulletBag = 0;
|
||||
uint8_t ProgressiveBombBag = 0;
|
||||
@@ -781,7 +784,8 @@ namespace Logic {
|
||||
(Bridge.Is(RAINBOWBRIDGE_MEDALLIONS) && MedallionCount >= BridgeMedallionCount.Value<uint8_t>()) ||
|
||||
(Bridge.Is(RAINBOWBRIDGE_REWARDS) && StoneCount + MedallionCount >= BridgeRewardCount.Value<uint8_t>()) ||
|
||||
(Bridge.Is(RAINBOWBRIDGE_DUNGEONS) && DungeonCount >= BridgeDungeonCount.Value<uint8_t>()) ||
|
||||
(Bridge.Is(RAINBOWBRIDGE_TOKENS) && GoldSkulltulaTokens >= BridgeTokenCount.Value<uint8_t>());
|
||||
(Bridge.Is(RAINBOWBRIDGE_TOKENS) && GoldSkulltulaTokens >= BridgeTokenCount.Value<uint8_t>()) ||
|
||||
(Bridge.Is(RAINBOWBRIDGE_GREG) && Greg);
|
||||
|
||||
CanTriggerLACS = (LACSCondition == LACSCONDITION_VANILLA && ShadowMedallion && SpiritMedallion) ||
|
||||
(LACSCondition == LACSCONDITION_STONES && StoneCount >= LACSStoneCount.Value<uint8_t>()) ||
|
||||
@@ -998,6 +1002,9 @@ namespace Logic {
|
||||
ShadowTrialClear = false;
|
||||
LightTrialClear = false;
|
||||
|
||||
//Greg
|
||||
Greg = false;
|
||||
|
||||
//Progressive Items
|
||||
ProgressiveBulletBag = 0;
|
||||
ProgressiveBombBag = 0;
|
||||
|
||||
Reference in New Issue
Block a user