Add asset headers (#2465)
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9
soh/assets/textures/skyboxes/vr_cloud0_pal_static.h
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9
soh/assets/textures/skyboxes/vr_cloud0_pal_static.h
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#pragma once
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#define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT;
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#else
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static const char gSunriseOvercastSkyboxTLUT[] __attribute__((aligned (2))) = dgSunriseOvercastSkyboxTLUT;
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#endif
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