Add asset headers (#2465)
This commit is contained in:
9
soh/assets/textures/skyboxes/vr_cloud0_pal_static.h
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9
soh/assets/textures/skyboxes/vr_cloud0_pal_static.h
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#pragma once
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#define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT;
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#else
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static const char gSunriseOvercastSkyboxTLUT[] __attribute__((aligned (2))) = dgSunriseOvercastSkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_cloud0_static.h
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37
soh/assets/textures/skyboxes/vr_cloud0_static.h
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#pragma once
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#define dgSunriseOvercastSkybox1Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkybox1Tex[] = dgSunriseOvercastSkybox1Tex;
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#else
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static const char gSunriseOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox1Tex;
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#endif
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#define dgSunriseOvercastSkybox2Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkybox2Tex[] = dgSunriseOvercastSkybox2Tex;
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#else
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static const char gSunriseOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox2Tex;
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#endif
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#define dgSunriseOvercastSkybox3Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkybox3Tex[] = dgSunriseOvercastSkybox3Tex;
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#else
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static const char gSunriseOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox3Tex;
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#endif
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#define dgSunriseOvercastSkybox4Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkybox4Tex[] = dgSunriseOvercastSkybox4Tex;
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#else
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static const char gSunriseOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox4Tex;
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#endif
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#define dgSunriseOvercastSkybox5Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox5Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseOvercastSkybox5Tex[] = dgSunriseOvercastSkybox5Tex;
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#else
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static const char gSunriseOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox5Tex;
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#endif
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9
soh/assets/textures/skyboxes/vr_cloud1_pal_static.h
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9
soh/assets/textures/skyboxes/vr_cloud1_pal_static.h
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#pragma once
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#define dgDayOvercastSkyboxTLUT "__OTR__textures/vr_cloud1_pal_static/gDayOvercastSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDayOvercastSkyboxTLUT[] = dgDayOvercastSkyboxTLUT;
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#else
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static const char gDayOvercastSkyboxTLUT[] __attribute__((aligned (2))) = dgDayOvercastSkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_cloud1_static.h
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37
soh/assets/textures/skyboxes/vr_cloud1_static.h
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#pragma once
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#define dgDayOvercastSkybox1Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDayOvercastSkybox1Tex[] = dgDayOvercastSkybox1Tex;
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#else
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static const char gDayOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox1Tex;
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#endif
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#define dgDayOvercastSkybox2Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDayOvercastSkybox2Tex[] = dgDayOvercastSkybox2Tex;
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#else
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static const char gDayOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox2Tex;
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#endif
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#define dgDayOvercastSkybox3Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDayOvercastSkybox3Tex[] = dgDayOvercastSkybox3Tex;
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#else
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static const char gDayOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox3Tex;
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#endif
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#define dgDayOvercastSkybox4Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDayOvercastSkybox4Tex[] = dgDayOvercastSkybox4Tex;
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#else
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static const char gDayOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox4Tex;
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#endif
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#define dgDayOvercastSkybox5Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox5Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDayOvercastSkybox5Tex[] = dgDayOvercastSkybox5Tex;
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#else
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static const char gDayOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox5Tex;
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#endif
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9
soh/assets/textures/skyboxes/vr_cloud2_pal_static.h
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9
soh/assets/textures/skyboxes/vr_cloud2_pal_static.h
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#pragma once
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#define dgSunsetOvercastSkyboxTLUT "__OTR__textures/vr_cloud2_pal_static/gSunsetOvercastSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetOvercastSkyboxTLUT[] = dgSunsetOvercastSkyboxTLUT;
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#else
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static const char gSunsetOvercastSkyboxTLUT[] __attribute__((aligned (2))) = dgSunsetOvercastSkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_cloud2_static.h
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37
soh/assets/textures/skyboxes/vr_cloud2_static.h
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#pragma once
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#define dgSunsetOvercastSkybox1Tex "__OTR__textures/vr_cloud2_static/gSunsetOvercastSkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetOvercastSkybox1Tex[] = dgSunsetOvercastSkybox1Tex;
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#else
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static const char gSunsetOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgSunsetOvercastSkybox1Tex;
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#endif
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#define dgSunsetOvercastSkybox2Tex "__OTR__textures/vr_cloud2_static/gSunsetOvercastSkybox2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetOvercastSkybox2Tex[] = dgSunsetOvercastSkybox2Tex;
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#else
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static const char gSunsetOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgSunsetOvercastSkybox2Tex;
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#endif
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#define dgSunsetOvercastSkybox3Tex "__OTR__textures/vr_cloud2_static/gSunsetOvercastSkybox3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetOvercastSkybox3Tex[] = dgSunsetOvercastSkybox3Tex;
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#else
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static const char gSunsetOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgSunsetOvercastSkybox3Tex;
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#endif
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#define dgSunsetOvercastSkybox4Tex "__OTR__textures/vr_cloud2_static/gSunsetOvercastSkybox4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetOvercastSkybox4Tex[] = dgSunsetOvercastSkybox4Tex;
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#else
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static const char gSunsetOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgSunsetOvercastSkybox4Tex;
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#endif
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#define dgSunsetOvercastSkybox5Tex "__OTR__textures/vr_cloud2_static/gSunsetOvercastSkybox5Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetOvercastSkybox5Tex[] = dgSunsetOvercastSkybox5Tex;
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#else
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static const char gSunsetOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgSunsetOvercastSkybox5Tex;
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#endif
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9
soh/assets/textures/skyboxes/vr_cloud3_pal_static.h
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9
soh/assets/textures/skyboxes/vr_cloud3_pal_static.h
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#pragma once
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#define dgNightOvercastSkyboxTLUT "__OTR__textures/vr_cloud3_pal_static/gNightOvercastSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gNightOvercastSkyboxTLUT[] = dgNightOvercastSkyboxTLUT;
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#else
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static const char gNightOvercastSkyboxTLUT[] __attribute__((aligned (2))) = dgNightOvercastSkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_cloud3_static.h
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37
soh/assets/textures/skyboxes/vr_cloud3_static.h
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#pragma once
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#define dgNightOvercastSkybox1Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gNightOvercastSkybox1Tex[] = dgNightOvercastSkybox1Tex;
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#else
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static const char gNightOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox1Tex;
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#endif
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#define dgNightOvercastSkybox2Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gNightOvercastSkybox2Tex[] = dgNightOvercastSkybox2Tex;
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#else
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static const char gNightOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox2Tex;
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#endif
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#define dgNightOvercastSkybox3Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gNightOvercastSkybox3Tex[] = dgNightOvercastSkybox3Tex;
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#else
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static const char gNightOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox3Tex;
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#endif
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#define dgNightOvercastSkybox4Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex;
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#else
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static const char gNightOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox4Tex;
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#endif
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#define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex;
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#else
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static const char gNightOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox5Tex;
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#endif
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9
soh/assets/textures/skyboxes/vr_fine0_pal_static.h
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9
soh/assets/textures/skyboxes/vr_fine0_pal_static.h
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#pragma once
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#define dgSunriseSkyboxTLUT "__OTR__textures/vr_fine0_pal_static/gSunriseSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseSkyboxTLUT[] = dgSunriseSkyboxTLUT;
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#else
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static const char gSunriseSkyboxTLUT[] __attribute__((aligned (2))) = dgSunriseSkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_fine0_static.h
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37
soh/assets/textures/skyboxes/vr_fine0_static.h
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#pragma once
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#define dgSunriseSkybox1Tex "__OTR__textures/vr_fine0_static/gSunriseSkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseSkybox1Tex[] = dgSunriseSkybox1Tex;
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#else
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static const char gSunriseSkybox1Tex[] __attribute__((aligned (2))) = dgSunriseSkybox1Tex;
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#endif
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#define dgSunriseSkybox2Tex "__OTR__textures/vr_fine0_static/gSunriseSkybox2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseSkybox2Tex[] = dgSunriseSkybox2Tex;
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#else
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static const char gSunriseSkybox2Tex[] __attribute__((aligned (2))) = dgSunriseSkybox2Tex;
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#endif
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#define dgSunriseSkybox3Tex "__OTR__textures/vr_fine0_static/gSunriseSkybox3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseSkybox3Tex[] = dgSunriseSkybox3Tex;
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#else
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static const char gSunriseSkybox3Tex[] __attribute__((aligned (2))) = dgSunriseSkybox3Tex;
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#endif
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#define dgSunriseSkybox4Tex "__OTR__textures/vr_fine0_static/gSunriseSkybox4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseSkybox4Tex[] = dgSunriseSkybox4Tex;
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#else
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static const char gSunriseSkybox4Tex[] __attribute__((aligned (2))) = dgSunriseSkybox4Tex;
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#endif
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#define dgSunriseSkybox5Tex "__OTR__textures/vr_fine0_static/gSunriseSkybox5Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunriseSkybox5Tex[] = dgSunriseSkybox5Tex;
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#else
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static const char gSunriseSkybox5Tex[] __attribute__((aligned (2))) = dgSunriseSkybox5Tex;
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#endif
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9
soh/assets/textures/skyboxes/vr_fine1_pal_static.h
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9
soh/assets/textures/skyboxes/vr_fine1_pal_static.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dgDaySkyboxTLUT "__OTR__textures/vr_fine1_pal_static/gDaySkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDaySkyboxTLUT[] = dgDaySkyboxTLUT;
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#else
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static const char gDaySkyboxTLUT[] __attribute__((aligned (2))) = dgDaySkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_fine1_static.h
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37
soh/assets/textures/skyboxes/vr_fine1_static.h
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#pragma once
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#define dgDaySkybox1Tex "__OTR__textures/vr_fine1_static/gDaySkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDaySkybox1Tex[] = dgDaySkybox1Tex;
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#else
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static const char gDaySkybox1Tex[] __attribute__((aligned (2))) = dgDaySkybox1Tex;
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#endif
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#define dgDaySkybox2Tex "__OTR__textures/vr_fine1_static/gDaySkybox2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDaySkybox2Tex[] = dgDaySkybox2Tex;
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#else
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static const char gDaySkybox2Tex[] __attribute__((aligned (2))) = dgDaySkybox2Tex;
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#endif
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#define dgDaySkybox3Tex "__OTR__textures/vr_fine1_static/gDaySkybox3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDaySkybox3Tex[] = dgDaySkybox3Tex;
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#else
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static const char gDaySkybox3Tex[] __attribute__((aligned (2))) = dgDaySkybox3Tex;
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#endif
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#define dgDaySkybox4Tex "__OTR__textures/vr_fine1_static/gDaySkybox4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDaySkybox4Tex[] = dgDaySkybox4Tex;
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#else
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static const char gDaySkybox4Tex[] __attribute__((aligned (2))) = dgDaySkybox4Tex;
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#endif
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#define dgDaySkybox5Tex "__OTR__textures/vr_fine1_static/gDaySkybox5Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDaySkybox5Tex[] = dgDaySkybox5Tex;
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#else
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static const char gDaySkybox5Tex[] __attribute__((aligned (2))) = dgDaySkybox5Tex;
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#endif
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9
soh/assets/textures/skyboxes/vr_fine2_pal_static.h
Normal file
9
soh/assets/textures/skyboxes/vr_fine2_pal_static.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dgSunsetSkyboxTLUT "__OTR__textures/vr_fine2_pal_static/gSunsetSkyboxTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetSkyboxTLUT[] = dgSunsetSkyboxTLUT;
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#else
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static const char gSunsetSkyboxTLUT[] __attribute__((aligned (2))) = dgSunsetSkyboxTLUT;
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#endif
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37
soh/assets/textures/skyboxes/vr_fine2_static.h
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37
soh/assets/textures/skyboxes/vr_fine2_static.h
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@@ -0,0 +1,37 @@
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#pragma once
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#define dgSunsetSkybox1Tex "__OTR__textures/vr_fine2_static/gSunsetSkybox1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSunsetSkybox1Tex[] = dgSunsetSkybox1Tex;
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#else
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||||
static const char gSunsetSkybox1Tex[] __attribute__((aligned (2))) = dgSunsetSkybox1Tex;
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||||
#endif
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||||
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||||
#define dgSunsetSkybox2Tex "__OTR__textures/vr_fine2_static/gSunsetSkybox2Tex"
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||||
#ifdef _WIN32
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||||
static const __declspec(align(2)) char gSunsetSkybox2Tex[] = dgSunsetSkybox2Tex;
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||||
#else
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||||
static const char gSunsetSkybox2Tex[] __attribute__((aligned (2))) = dgSunsetSkybox2Tex;
|
||||
#endif
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||||
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||||
#define dgSunsetSkybox3Tex "__OTR__textures/vr_fine2_static/gSunsetSkybox3Tex"
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||||
#ifdef _WIN32
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||||
static const __declspec(align(2)) char gSunsetSkybox3Tex[] = dgSunsetSkybox3Tex;
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||||
#else
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||||
static const char gSunsetSkybox3Tex[] __attribute__((aligned (2))) = dgSunsetSkybox3Tex;
|
||||
#endif
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||||
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||||
#define dgSunsetSkybox4Tex "__OTR__textures/vr_fine2_static/gSunsetSkybox4Tex"
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||||
#ifdef _WIN32
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||||
static const __declspec(align(2)) char gSunsetSkybox4Tex[] = dgSunsetSkybox4Tex;
|
||||
#else
|
||||
static const char gSunsetSkybox4Tex[] __attribute__((aligned (2))) = dgSunsetSkybox4Tex;
|
||||
#endif
|
||||
|
||||
#define dgSunsetSkybox5Tex "__OTR__textures/vr_fine2_static/gSunsetSkybox5Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gSunsetSkybox5Tex[] = dgSunsetSkybox5Tex;
|
||||
#else
|
||||
static const char gSunsetSkybox5Tex[] __attribute__((aligned (2))) = dgSunsetSkybox5Tex;
|
||||
#endif
|
||||
|
||||
|
||||
9
soh/assets/textures/skyboxes/vr_fine3_pal_static.h
Normal file
9
soh/assets/textures/skyboxes/vr_fine3_pal_static.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#define dgNightSkyboxTLUT "__OTR__textures/vr_fine3_pal_static/gNightSkyboxTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gNightSkyboxTLUT[] = dgNightSkyboxTLUT;
|
||||
#else
|
||||
static const char gNightSkyboxTLUT[] __attribute__((aligned (2))) = dgNightSkyboxTLUT;
|
||||
#endif
|
||||
|
||||
|
||||
37
soh/assets/textures/skyboxes/vr_fine3_static.h
Normal file
37
soh/assets/textures/skyboxes/vr_fine3_static.h
Normal file
@@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
#define dgNightSkybox1Tex "__OTR__textures/vr_fine3_static/gNightSkybox1Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gNightSkybox1Tex[] = dgNightSkybox1Tex;
|
||||
#else
|
||||
static const char gNightSkybox1Tex[] __attribute__((aligned (2))) = dgNightSkybox1Tex;
|
||||
#endif
|
||||
|
||||
#define dgNightSkybox2Tex "__OTR__textures/vr_fine3_static/gNightSkybox2Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gNightSkybox2Tex[] = dgNightSkybox2Tex;
|
||||
#else
|
||||
static const char gNightSkybox2Tex[] __attribute__((aligned (2))) = dgNightSkybox2Tex;
|
||||
#endif
|
||||
|
||||
#define dgNightSkybox3Tex "__OTR__textures/vr_fine3_static/gNightSkybox3Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gNightSkybox3Tex[] = dgNightSkybox3Tex;
|
||||
#else
|
||||
static const char gNightSkybox3Tex[] __attribute__((aligned (2))) = dgNightSkybox3Tex;
|
||||
#endif
|
||||
|
||||
#define dgNightSkybox4Tex "__OTR__textures/vr_fine3_static/gNightSkybox4Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gNightSkybox4Tex[] = dgNightSkybox4Tex;
|
||||
#else
|
||||
static const char gNightSkybox4Tex[] __attribute__((aligned (2))) = dgNightSkybox4Tex;
|
||||
#endif
|
||||
|
||||
#define dgNightSkybox5Tex "__OTR__textures/vr_fine3_static/gNightSkybox5Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gNightSkybox5Tex[] = dgNightSkybox5Tex;
|
||||
#else
|
||||
static const char gNightSkybox5Tex[] __attribute__((aligned (2))) = dgNightSkybox5Tex;
|
||||
#endif
|
||||
|
||||
|
||||
9
soh/assets/textures/skyboxes/vr_holy0_pal_static.h
Normal file
9
soh/assets/textures/skyboxes/vr_holy0_pal_static.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#define dgHoly0SkyboxTLUT "__OTR__textures/vr_holy0_pal_static/gHoly0SkyboxTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0SkyboxTLUT[] = dgHoly0SkyboxTLUT;
|
||||
#else
|
||||
static const char gHoly0SkyboxTLUT[] __attribute__((aligned (2))) = dgHoly0SkyboxTLUT;
|
||||
#endif
|
||||
|
||||
|
||||
44
soh/assets/textures/skyboxes/vr_holy0_static.h
Normal file
44
soh/assets/textures/skyboxes/vr_holy0_static.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#define dgHoly0Skybox1Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox1Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0Skybox1Tex[] = dgHoly0Skybox1Tex;
|
||||
#else
|
||||
static const char gHoly0Skybox1Tex[] __attribute__((aligned (2))) = dgHoly0Skybox1Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly0Skybox2Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox2Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0Skybox2Tex[] = dgHoly0Skybox2Tex;
|
||||
#else
|
||||
static const char gHoly0Skybox2Tex[] __attribute__((aligned (2))) = dgHoly0Skybox2Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly0Skybox3Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox3Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0Skybox3Tex[] = dgHoly0Skybox3Tex;
|
||||
#else
|
||||
static const char gHoly0Skybox3Tex[] __attribute__((aligned (2))) = dgHoly0Skybox3Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly0Skybox4Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox4Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0Skybox4Tex[] = dgHoly0Skybox4Tex;
|
||||
#else
|
||||
static const char gHoly0Skybox4Tex[] __attribute__((aligned (2))) = dgHoly0Skybox4Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly0Skybox5Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox5Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0Skybox5Tex[] = dgHoly0Skybox5Tex;
|
||||
#else
|
||||
static const char gHoly0Skybox5Tex[] __attribute__((aligned (2))) = dgHoly0Skybox5Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly0Skybox6Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox6Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly0Skybox6Tex[] = dgHoly0Skybox6Tex;
|
||||
#else
|
||||
static const char gHoly0Skybox6Tex[] __attribute__((aligned (2))) = dgHoly0Skybox6Tex;
|
||||
#endif
|
||||
|
||||
|
||||
9
soh/assets/textures/skyboxes/vr_holy1_pal_static.h
Normal file
9
soh/assets/textures/skyboxes/vr_holy1_pal_static.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#define dgHoly1SkyboxTLUT "__OTR__textures/vr_holy1_pal_static/gHoly1SkyboxTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1SkyboxTLUT[] = dgHoly1SkyboxTLUT;
|
||||
#else
|
||||
static const char gHoly1SkyboxTLUT[] __attribute__((aligned (2))) = dgHoly1SkyboxTLUT;
|
||||
#endif
|
||||
|
||||
|
||||
44
soh/assets/textures/skyboxes/vr_holy1_static.h
Normal file
44
soh/assets/textures/skyboxes/vr_holy1_static.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#define dgHoly1Skybox1Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox1Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1Skybox1Tex[] = dgHoly1Skybox1Tex;
|
||||
#else
|
||||
static const char gHoly1Skybox1Tex[] __attribute__((aligned (2))) = dgHoly1Skybox1Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly1Skybox2Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox2Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1Skybox2Tex[] = dgHoly1Skybox2Tex;
|
||||
#else
|
||||
static const char gHoly1Skybox2Tex[] __attribute__((aligned (2))) = dgHoly1Skybox2Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly1Skybox3Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox3Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1Skybox3Tex[] = dgHoly1Skybox3Tex;
|
||||
#else
|
||||
static const char gHoly1Skybox3Tex[] __attribute__((aligned (2))) = dgHoly1Skybox3Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly1Skybox4Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox4Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1Skybox4Tex[] = dgHoly1Skybox4Tex;
|
||||
#else
|
||||
static const char gHoly1Skybox4Tex[] __attribute__((aligned (2))) = dgHoly1Skybox4Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly1Skybox5Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox5Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1Skybox5Tex[] = dgHoly1Skybox5Tex;
|
||||
#else
|
||||
static const char gHoly1Skybox5Tex[] __attribute__((aligned (2))) = dgHoly1Skybox5Tex;
|
||||
#endif
|
||||
|
||||
#define dgHoly1Skybox6Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox6Tex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gHoly1Skybox6Tex[] = dgHoly1Skybox6Tex;
|
||||
#else
|
||||
static const char gHoly1Skybox6Tex[] __attribute__((aligned (2))) = dgHoly1Skybox6Tex;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user