Add asset headers (#2465)
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#pragma once
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#define dgRedMessageXLeftTex "__OTR__textures/message_texture_static/gRedMessageXLeftTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedMessageXLeftTex[] = dgRedMessageXLeftTex;
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#else
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static const char gRedMessageXLeftTex[] __attribute__((aligned (2))) = dgRedMessageXLeftTex;
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#endif
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#define dgRedMessageXRightTex "__OTR__textures/message_texture_static/gRedMessageXRightTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedMessageXRightTex[] = dgRedMessageXRightTex;
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#else
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static const char gRedMessageXRightTex[] __attribute__((aligned (2))) = dgRedMessageXRightTex;
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#endif
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